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Re: Carrara and Bryce 6?

Re: Carrara and Bryce 6?

2003-11-26       - By Kevin Gwartney

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I am using Bryce quite a bit as well to augment Carrara. Carrara's terrain
modeler if functional, but Bryce is a dedicated terrain modeler. CS4 or 5
might eclipse it, but not yet.

As it happens, I am doing the artwork for a game right now. It is a 2D
venture and I am using Bryce 5, Carrara Studio 3, and Poser 5 to create
models and pre-render them for use as in-game sprites. I was initially going
to use Carrara for everything, but Poser is so good at what it does I added
that to the mix. Then I started trying to make realistic terrain in Carrara
and found myself falling back on Bryce instead to kick out good landforms
fast. I am also using Paint Shop Pro 8 for all post work and some visual
elements that are not suited to 3D (certain UI elements, icons, special
effects).

The game is Realms of Hope, based on the golden oldie Master of Magic
(1994).
http://www.realmsofhope.com if anyone is interested in seeing our favorite
art packages in real world use. Check out the Artwork Section->Tools page to
see just how I am using them. There isn't much art up on the site yet, but
will have screenshots and such as the months progress.

~Kevin Gwartney "StraightRazor"

-- -- Original Message -- --
From: "unadavey" <unadavey@(protected)>
To: <Carrara@(protected)>
Sent: Wednesday, November 26, 2003 2:43 AM
Subject: [Carrara] Re: Carrara and Bryce 6?


> Must admit that I keep sneaking back to Bryce all the time. For
> anyone interested in making game environments, Bryce for terrain and
> Terragen for skyboxes produces a much better environment.
>
> *waits for hail of missiles*



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