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Anything Grows adds roots, not grass, to terrains...the solution

Anything Grows adds roots, not grass, to terrains...the solution

2003-11-26       - By Eric Winemiller

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Reply:     1     2  

Pierre,
   There is a bug (or behavior) in the Carrara Terrains where the normals
go in the opposite direction of what you'd expect by default. Surprisingly,
if you turn on the Smooth option in the Terrain, they go up! Also you can
use the Custom Start Direction function in Anything Grows to force them to
grow up too. Create two shaders value = 50% and value = 100% in the color
channel. Use the 50% in your X and Y custom start direction and 100% in your
Z. Move the custom start direction slider to 100%. Your strands should be
straight up now.

Good luck,
Eric Winemiller
Digital Carvers Guild
3D plug-ins for Carrara
http://digitalcarversguild.com

-- -- Original Message -- --
From: "Pierre Jett?" <pidgi@(protected)>
To: <Carrara@(protected)>
Sent: Wednesday, November 26, 2003 8:10 AM
Subject: [Carrara] Anything Grows adds roots, not grass, to terrains...


How do I add grass to a terrain? I can get only roots ;O)
I use CS3, and Anything Grows, and would like to use the terrain editor in
CS3, and add grass to it.
To my great dismay, anything grows only adds grass UNDER the terrain,
whatever I do do the controls.
I know it seems dumb, but I cannot recall the way to add grass growing
toward the sky.

PS: yes, I tried changing gravity, and even converting terrain in mesh
object, which would be cumbersome!

Pierre Jett?



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