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Re: OK. So I 'm ambitious :)

Re: OK. So I 'm ambitious :)

2003-11-20       - By Tony Nowakowski

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Reply:     1     2     3     4     5     6     7     8     9     10     >>  

You need Indirect Lighting and the Sky Light. Have you turned on Full
Raytracing? Try the HDRI intensity at 200%.

Tony


-- -- Original Message -- --
From: "Ron Stephens" <stephens@(protected)>
To: <Carrara@(protected)>
Sent: Thursday, November 20, 2003 4:53 PM
Subject: Re: [Carrara] Re: OK. So I'm ambitious :)


> Alright...I tried that just now. Darn. Same darkness!
> Does the photon count get used in HDRI? It's only 5000.
>
> -ron
>
> At 01:46 PM 11/20/2003, you wrote:
> >My guess is that the keyword is "interior". If the windows are not
letting light in, it
> >would be dark. Make sure the "light through transparency" option is on.
> >
> >Eric D
> >
> >--- In Carrara@(protected), Ron Stephens <stephens@(protected)> wrote:
> >> Now the problem. I downloaded a church model (it's from
> >> some rendering contest site), and tried to render the
> >> interior using HDRI. For some reason, no matter WHAT
> >> KNOB I changed, it always renders dark, as if no
> >> light scattering is going on.
> >>
> >> Light brightness is always zero.
> >> Ambient brightness is always set to zero.
> >> I've tried turning the background HDRI intensity all the way up.
> >> I've tried turning the global illumination skylight all the way up.
> >> I've even tried turning on the indirect light.
> >>
> >> Any ideas what the heck I'm doing wrong?
> >> THANKS!
> >> -ron
> >
> >
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> >
> >
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>
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>
>


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