Subject: Resizing characters ? 2005-07-07 - By Olivier jeannel
Back I see, so that I'm ending animating on the modeled meshe and sizing it via some shape. I wonder if I won't have too many aberations on deformations though.
Thanks for the tip Sandy !
Sandy Sutherland a ?crit :
>If it is not too hectic a resize, and doesn't go bigger than the rest of the >animal - you can try shape mixing in a Model that has the resize done to >it - I always nowadays add in a shape 'model' that I can do remodelling on, >as often we have to tweak stuff here! > >S. > >-- ---- ---- ---- ---- ---- ---- ---- ---- ---- ---- ----- >Sandy Sutherland Digital Doodeller - TD >The Refinery (Cape) http://www.refinery.co.za >mailto:sandy@(protected) >(P) (+27 21) 480 3132 (F) (+27 21) 480 3101 >-- ---- ---- ---- ---- ---- ---- ---- ---- ---- ---- ----- > >-- -- Original Message -- -- >From: "olivier jeannel" <olivier.jeannel@(protected)> >To: <XSI@(protected)> >Sent: Thursday, July 07, 2005 3:45 PM >Subject: Resizing characters ? > > > > >>Hello all, >> >>I'm on some animated advert atm. A really crappy project with 3 >>characters and a cow. >>The guys at the agency keep makes me doing changes on the meshes. >>Basicly it's make it longer / smaller, etc... >>The 3 chars are rigged with the defaut biped rig (except the hands) >>So far I'm able to manage any resizing on arms and legs using some Bone >>Lengh cheating. >>But, I'm stuck with the torso part, as it is envelopped with a Spine. >>So, my question is, is it possible to "resize" globaly a hole torso with >>a spine rig ? Or am I good for re rigging it again (I think it's third >>time I rig those guys, and I'm fed up...) >> >>Thanx for any tip / suggestion ! >>--- >>Unsubscribe? Mail Majordomo@(protected) with the following text in body: >>unsubscribe xsi >> >> > >--- >Unsubscribe? Mail Majordomo@(protected) with the following text in body: >unsubscribe xsi > > > >
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