Subject: Resizing characters ? 2005-07-07 - By Sandy Sutherland
Back If it is not too hectic a resize, and doesn't go bigger than the rest of the animal - you can try shape mixing in a Model that has the resize done to it - I always nowadays add in a shape 'model' that I can do remodelling on, as often we have to tweak stuff here!
S.
-- ---- ---- ---- ---- ---- ---- ---- ---- ---- ---- ----- Sandy Sutherland Digital Doodeller - TD The Refinery (Cape) http://www.refinery.co.za mailto:sandy@(protected) (P) (+27 21) 480 3132 (F) (+27 21) 480 3101 -- ---- ---- ---- ---- ---- ---- ---- ---- ---- ---- -----
-- -- Original Message -- -- From: "olivier jeannel" <olivier.jeannel@(protected)> To: <XSI@(protected)> Sent: Thursday, July 07, 2005 3:45 PM Subject: Resizing characters ?
> Hello all, > > I'm on some animated advert atm. A really crappy project with 3 > characters and a cow. > The guys at the agency keep makes me doing changes on the meshes. > Basicly it's make it longer / smaller, etc... > The 3 chars are rigged with the defaut biped rig (except the hands) > So far I'm able to manage any resizing on arms and legs using some Bone > Lengh cheating. > But, I'm stuck with the torso part, as it is envelopped with a Spine. > So, my question is, is it possible to "resize" globaly a hole torso with > a spine rig ? Or am I good for re rigging it again (I think it's third > time I rig those guys, and I'm fed up...) > > Thanx for any tip / suggestion ! > --- > Unsubscribe? Mail Majordomo@(protected) with the following text in body: > unsubscribe xsi
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