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Subject: Resizing characters ?

Subject: Resizing characters ?

2005-07-07       - By Sandy Sutherland

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Reply:     1     2     3     4  

If it is not too hectic a resize, and doesn't go bigger than the rest of the
animal - you can try shape mixing in a Model that has the resize done to
it - I always nowadays add in a shape 'model' that I can do remodelling on,
as often we have to tweak stuff here!

S.

-- ---- ---- ---- ---- ---- ---- ---- ---- ---- ---- -----
Sandy Sutherland  Digital Doodeller - TD
The Refinery (Cape)  http://www.refinery.co.za
mailto:sandy@(protected)
(P) (+27 21) 480 3132  (F) (+27 21) 480 3101
-- ---- ---- ---- ---- ---- ---- ---- ---- ---- ---- -----

-- -- Original Message -- --
From: "olivier jeannel" <olivier.jeannel@(protected)>
To: <XSI@(protected)>
Sent: Thursday, July 07, 2005 3:45 PM
Subject: Resizing characters ?


> Hello all,
>
> I'm on some animated advert atm. A really crappy project with 3
> characters and a cow.
> The guys at the agency keep makes me doing changes on the meshes.
> Basicly it's make it longer / smaller, etc...
> The 3 chars are rigged with the defaut biped rig (except the hands)
> So far I'm able to manage any resizing on arms and legs using some Bone
> Lengh cheating.
> But, I'm stuck with the torso part, as it is envelopped with a Spine.
> So, my question is, is it possible to "resize" globaly a hole torso with
> a spine rig ? Or am I good for re rigging it again (I think it's third
> time I rig those guys, and I'm fed up...)
>
> Thanx for any tip / suggestion !
> ---
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