Subject: water, wake deformation 2005-07-07 - By Morten Bartholdy
Back Hejsan Stefan,
Have you considered RealWave, now part of RealFlow?
It will require you to generate a fairly dense mesh, but you can add detail to it with displacement and/or bump. Water - rarely easy ;)
Best regards
Morten Bartholdy 3D & VFX Artist cell +45 2169 54676
-- -- Original Message -- -- From: "Stefan Andersson" <sanders3d@(protected)> To: <XSI@(protected)> Sent: Thursday, July 07, 2005 11:32 AM Subject: water, wake deformation
> Hi All, > > I was wondering if anyone here has made a wake (10-20 boats) NOT using > Arete DNT...? Since arete is "kind of" buggy and I refuse to buy that > crap, I'm looking for other ways of doing it.... but so far I have't > found an easy way... > > all tips are welcome > > regards > stefan > > > -- > http://www.sanders3d.com/ > > --- > Unsubscribe? Mail Majordomo@(protected) with the following text in body: > unsubscribe xsi > >
--- Unsubscribe? Mail Majordomo@(protected) with the following text in body: unsubscribe xsi
|
|