  | | | Subject: flicker amd drop out | Subject: flicker amd drop out 2005-07-05 - By Bright, Jason
Back A suggestion when you're dealing with thin geometric features that pop and alias --- force on rapid scanline rendering (doesn't matter if you are using motion blur or not). "ray3 -scanline rapid -shutter 0" It uses a totally different tesellator and behaves MUCH better with small features. More in the style of prman. Has saved my butt a number of times. A lot of the time it's worth keeping this on as a default unless bad things start to happen (it can still occasionally freak out on time or memory if you have the right scene). (If you were silly enough to pay to see Catwoman [my apologies] - there is a shot that pushes through a building that had mirror windows with all these really tiny modelled features around the glass panes. You'd think it was simple, but that would not render at (3,3) without bad aliasing and hours a frame. Turn on rapid and it came out perfect in a few minutes). This only helps if your features are real geometry --- if they're coming from textures then thats a whole other issue. j
-- --Original Message-- -- From: owner-xsi@(protected) [mailto:owner-xsi@(protected)] On Behalf Of kim aldis Sent: Wednesday, July 06, 2005 7:44 AM To: XSI@(protected) Subject: RE: flicker amd drop out
I'm working on architectural shots right now, probably the worst anyone's likely to get for aliasing. I'll keep you posted and if you want to nudge me in a couple of weeks then that's fine, but for this kind of work I'm pretty sure:- min/max: 1,2 or 2,2. at 1,2 set threshold to around 0.1, less for fine but contrasty detail is probably not going to get you much and at 2,2 the threshold is irelevant. And Chris is right, turninng on dithering will amke a big difference.
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From: owner-xs[ i@(protected) [mailto:owner-xsi@(protected)] On Behalf Of Chris Marshall Sent: 05 July 2005 16:30 To: XSI@(protected) Subject: Re: flicker amd drop out
Lawrence Chandler wrote:
II had my aliasing settings at 0 and 2 with the default threshold and .the Mitchell filter. I did a quick test of Chris Marshall's suggested settings (thanks Chris) and there was a definite improvement but still noticible tearing with that chaser light effect on many edges. Do I try a higher threshold or min max setting? Thanx in advance, LC
You need to play with this, but a lower threshold, maybe .025, and maybe a min max of +1,+3. Try changing the min max first. Like Kim said, architecture is always a pain!
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<META content="MSHTML 6.00.2900.2668" name=GENERATOR></HEAD> <BODY text=#000000 bgColor=#ffffff> <DIV><SPAN class=546573600-06072005><FONT face=Arial color=#0000ff size=2></FONT></SPAN> </DIV> <DIV><SPAN class=546573600-06072005><FONT face=Arial color=#0000ff size=2>A suggestion when you're dealing with thin geometric features that pop and alias --- force on rapid scanline rendering (doesn't matter if you are using motion blur or not). "ray3 -scanline rapid -shutter 0"</FONT></SPAN></DIV> <DIV><SPAN class=546573600-06072005><FONT face=Arial color=#0000ff size=2></FONT></SPAN> </DIV> <DIV><SPAN class=546573600-06072005><FONT face=Arial color=#0000ff size=2>It uses a totally different tesellator and behaves MUCH better with small features. More in the style of prman. Has saved my butt a number of times. A lot of the time it's worth keeping this on as a default unless bad things start to happen (it can still occasionally freak out on time or memory if you have the right scene).</FONT></SPAN></DIV> <DIV><SPAN class=546573600-06072005><FONT face=Arial color=#0000ff size=2></FONT></SPAN> </DIV> <DIV><SPAN class=546573600-06072005><FONT face=Arial color=#0000ff size=2>(If you were silly enough to pay to see Catwoman [my apologies] - there is a shot that pushes through a building that had mirror windows with all these really tiny modelled features around the glass panes. You'd think it was simple , but that would not render at (3,3) without bad aliasing and hours a frame. Turn on rapid and it came out perfect in a few minutes).</FONT></SPAN></DIV> <DIV><SPAN class=546573600-06072005><FONT face=Arial color=#0000ff size=2></FONT></SPAN> </DIV> <DIV><SPAN class=546573600-06072005><FONT face=Arial color=#0000ff size=2>This only helps if your features are real geometry --- if they're coming from textures then thats a whole other issue.</FONT></SPAN></DIV> <DIV><SPAN class=546573600-06072005><FONT face=Arial color=#0000ff size=2></FONT></SPAN> </DIV> <DIV><SPAN class=546573600-06072005><FONT face=Arial color=#0000ff size=2>j</FONT></SPAN></DIV> <DIV><SPAN class=546573600-06072005><FONT face=Arial color=#0000ff size=2></FONT></SPAN> </DIV> <BLOCKQUOTE dir=ltr style="MARGIN-RIGHT: 0px"> <DIV></DIV> <DIV class=OutlookMessageHeader lang=en-us dir=ltr align=left><FONT face=Tahoma size=2>-- --Original Message-- --<BR><B>From:</B> owner-xsi@(protected) [mailto:owner-xsi@(protected)] <B>On Behalf Of </B>kim aldis<BR><B>Sent:</B> Wednesday, July 06, 2005 7:44 AM<BR><B>To:</B> XSI@(protected)<BR><B>Subject:</B> RE: flicker amd drop out<BR><BR></FONT></DIV> <DIV dir=ltr align=left><FONT face=Arial color=#0000ff size=2><SPAN class=578184121-05072005>I'm working on architectural shots right now, probably the worst anyone's likely to get for aliasing. I'll keep you posted and if you want to nudge me in a couple of weeks then that's fine, but for this kind of work I'm pretty sure:-</SPAN></FONT></DIV> <DIV dir=ltr align=left><FONT face=Arial color=#0000ff size=2><SPAN class=578184121-05072005></SPAN></FONT> </DIV> <DIV dir=ltr align=left><FONT face=Arial color=#0000ff size=2><SPAN class=578184121-05072005>min/max: 1,2 or 2,2. at 1,2 set threshold to around 0.1, less for fine but contrasty detail is probably not going to get you much and at 2,2 the threshold is irelevant. And Chris is right, turninng on dithering will amke a big difference. </SPAN></FONT></DIV><BR> <BLOCKQUOTE style="PADDING-LEFT: 5px; MARGIN-LEFT: 5px; BORDER-LEFT: #0000ff 2px solid; MARGIN-RIGHT: 0px"> <DIV class=OutlookMessageHeader lang=en-us dir=ltr align=left> <HR tabIndex=-1> <FONT face=Tahoma><FONT size=2><B>From:</B> owner-xs<SPAN class=578184121-05072005><FONT face=Arial color=#0000ff>[ </FONT></SPAN>i@(protected) [mailto:owner-xsi@(protected)] <B>On Behalf Of </B>Chris Marshall<BR><B>Sent:</B> 05 July 2005 16:30<BR><B>To:</B> XSI@(protected)<BR><B>Subject:</B> Re: flicker amd drop out<BR></FONT></FONT><BR></DIV> <DIV></DIV>Lawrence Chandler wrote: <BLOCKQUOTE cite=mid001a01c58173$99b14180$6400a8c0@(protected) type="cite"> <META content="MSHTML 6.00.2900.2668" name=GENERATOR> <STYLE></STYLE>
<DIV><FONT face=Arial size=2>II had my aliasing settings at 0 and 2 with the default threshold and .the Mitchell filter. I did a quick test of Chris Marshall's suggested settings (thanks Chris) and there was a definite improvement but still noticible tearing with that chaser light effect on many edges. Do I try a higher threshold or min max setting?</FONT></DIV> <DIV> </DIV> <DIV><FONT face=Arial size=2>Thanx in advance,</FONT></DIV> <DIV><FONT face=Arial size=2>LC</FONT></DIV> <DIV> </DIV></BLOCKQUOTE>You need to play with this, but a lower threshold, maybe .025, and maybe a min max of +1,+3.<BR>Try changing the min max first.<BR>Like Kim said, architecture is always a pain!<BR><BR>--- Unsubscribe? Mail Majordomo@(protected) with the following text in body: unsubscribe xsi </BLOCKQUOTE></BLOCKQUOTE></BODY></HTML>
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