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animationMixer: converting clips back to fCurves

animationMixer: converting clips back to fCurves

2005-07-01       - By Christian Faber

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Reply:     1     2     3     4  

thank you very much!


On 01.07.2005, at 18:01, kim aldis wrote:

> In the latter, though, you'll need to filter the curves. Remember, the
> curves you freeze could be the result of quite complex combinations
> and
> retimings. The best you can hope for is one point per frame under
> these
> circumstances. It's not always the best route.
>
>
>> -- --Original Message-- --
>> From: owner-xsi@(protected)
>> [mailto:owner-xsi@(protected)] On Behalf Of Oscar Ju?rez
>> Sent: 01 July 2005 16:53
>> To: XSI@(protected)
>> Subject: Re: animationMixer: converting clips back to fCurves
>>
>> to pass your clip curves back to your objects, select the
>> source in the explorer, not an instance on the mixer the
>> source itself and then in: animate / actions / apply / apply action
>>
>> then to be able to do the same with blended tracks you must
>> freeze them, select the clips you want to freeze and then in
>> the mixer: in the Clip menu: Freeze to new source. Youll have
>> a new source you can apply in the same way as before.
>>
>>
>>
>>
>> Christian Faber wrote:
>>
>>
>>> hi there!
>>>
>>> is there a way to converts clips back to normal fCurves for more
>>> convenient editing motion?
>>> also... is it possible to convert a couple of blended
>>>
>> tracks into one
>>
>>> set of fCurves?
>>>
>>> thanks in advance...
>>>
>>> chris
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>>
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>
>
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