animationMixer: converting clips back to fCurves 2005-07-01 - By Christian Faber
Back thank you very much!
On 01.07.2005, at 18:01, kim aldis wrote:
> In the latter, though, you'll need to filter the curves. Remember, the > curves you freeze could be the result of quite complex combinations > and > retimings. The best you can hope for is one point per frame under > these > circumstances. It's not always the best route. > > >> -- --Original Message-- -- >> From: owner-xsi@(protected) >> [mailto:owner-xsi@(protected)] On Behalf Of Oscar Ju?rez >> Sent: 01 July 2005 16:53 >> To: XSI@(protected) >> Subject: Re: animationMixer: converting clips back to fCurves >> >> to pass your clip curves back to your objects, select the >> source in the explorer, not an instance on the mixer the >> source itself and then in: animate / actions / apply / apply action >> >> then to be able to do the same with blended tracks you must >> freeze them, select the clips you want to freeze and then in >> the mixer: in the Clip menu: Freeze to new source. Youll have >> a new source you can apply in the same way as before. >> >> >> >> >> Christian Faber wrote: >> >> >>> hi there! >>> >>> is there a way to converts clips back to normal fCurves for more >>> convenient editing motion? >>> also... is it possible to convert a couple of blended >>> >> tracks into one >> >>> set of fCurves? >>> >>> thanks in advance... >>> >>> chris >>> --- >>> Unsubscribe? Mail Majordomo@(protected) with the following text in >>> body: >>> unsubscribe xsi >>> >>> >>> >> >> --- >> Unsubscribe? Mail Majordomo@(protected) with the following >> text in body: >> unsubscribe xsi >> >> >> > > > --- > Unsubscribe? Mail Majordomo@(protected) with the following text > in body: > unsubscribe xsi >
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