animationMixer: converting clips back to fCurves 2005-07-01 - By kim aldis
Back In the latter, though, you'll need to filter the curves. Remember, the curves you freeze could be the result of quite complex combinations and retimings. The best you can hope for is one point per frame under these circumstances. It's not always the best route.
> -- --Original Message-- -- > From: owner-xsi@(protected) > [mailto:owner-xsi@(protected)] On Behalf Of Oscar Ju?rez > Sent: 01 July 2005 16:53 > To: XSI@(protected) > Subject: Re: animationMixer: converting clips back to fCurves > > to pass your clip curves back to your objects, select the > source in the explorer, not an instance on the mixer the > source itself and then in: animate / actions / apply / apply action > > then to be able to do the same with blended tracks you must > freeze them, select the clips you want to freeze and then in > the mixer: in the Clip menu: Freeze to new source. Youll have > a new source you can apply in the same way as before. > > > > > Christian Faber wrote: > > > hi there! > > > > is there a way to converts clips back to normal fCurves for more > > convenient editing motion? > > also... is it possible to convert a couple of blended > tracks into one > > set of fCurves? > > > > thanks in advance... > > > > chris > > --- > > Unsubscribe? Mail Majordomo@(protected) with the following text in > > body: > > unsubscribe xsi > > > > > > --- > Unsubscribe? Mail Majordomo@(protected) with the following > text in body: > unsubscribe xsi > >
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