Linux and openGL batch renders 2005-06-30 - By Nick
Back Can anyone confirm a few things?
You can't actually batch the openGL renders even if you set up your render options to render openGL? You need to xsi -uiscript... Is this a Linux limitation?
when you render openGL with the openGL renderer, on Linux, if you set the res really high and the progress bar sits on top of the currently rendering viewport, it captures the progress bar (or introduces visual artifacts on the captured frames where the progress bar sits).
Wasn't the new openGL render mode meant to circumvent all these problems? Don't we currently have proper software openGL rendering capabilities? How do you farm these kind of renders to videocard-less boxes on a farm?
cheers!
Nick.
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