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Subject: OT: crazy rendertree

Subject: OT: crazy rendertree

2005-06-30       - By Francois Lord

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Actually, any tree based compositing software can do this. It would be
extremely useful to have that in the render tree. And once you can
collapse nodes into a group, you're one step closer to be able to make
your own macros.

kim aldis wrote:

>You need to be able to collapse nodes, like in the schematic. Eddie could do
>this, not brilliantly but it was helpful
>
>
>
>>-- --Original Message-- --
>>From: owner-xsi@(protected)
>>[mailto:owner-xsi@(protected)] On Behalf Of Arvid Bj?rn
>>Sent: 30 June 2005 12:19
>>To: XSI@(protected)
>>Subject: Re: OT: crazy rendertree
>>
>>I usually stack all nodes that arent branched into little
>>heaps of nodes, to keep different parts of the tree neatly
>>separated, see attached. Perhaps a real grouping feature
>>would be nice, like Shake.
>>
>>peterb wrote:
>>
>>
>>
>>>overall I think there is still room for streamlining XSI in
>>>
>>>
>>this area.
>>
>>
>>>eg. all the conversion nodes (color2scalar and so) can
>>>
>>>
>>really clutter
>>
>>
>>>up things.
>>>why have a seperate node to go from one to another?
>>>perhaps this could be added within the connection line, and if you
>>>would right click on the line, you'd be able to see the conversion
>>>properties.
>>>...
>>>
>>>
>>>
>>>
>>>
>>--
>>Vfx Artist | palladiumfilm
>>
>>
>>
>>
>
>
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