Subject: Deform- >Smooth on UVs? 2005-06-28 - By Steven Caron
Back do the smooth first then layout uvs.
if you have already done the uvs. then do relax in the TE.. and try to match as best you can..
On 6/28/05, Matthias Worch <langsuyar@(protected)> wrote: > When applying Deform->Smooth to a polygon mesh, I can't find a way to > have the UVs of a mesh smoothed by the same amount as the vertices, Is > there a way to do that? Otherwise the UVs stay the same while the > vertices move, resulting in stretchy UVs. > > -- > Matthias Worch > http://www.langsuyar.com > > --- > Unsubscribe? Mail Majordomo@(protected) with the following text in body: > unsubscribe xsi >
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