Subject: Deform- >Smooth on UVs? 2005-06-28 - By Matthias Worch
Back When applying Deform->Smooth to a polygon mesh, I can't find a way to have the UVs of a mesh smoothed by the same amount as the vertices, Is there a way to do that? Otherwise the UVs stay the same while the vertices move, resulting in stretchy UVs.
-- Matthias Worch http://www.langsuyar.com
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