Subject: overrides on lights? 2005-06-27 - By Enoch Ihde
Back Bernard Lebel wrote:
>I don't think it's possible, unless there is some mystic knowledge >mortal users like me are not aware of. You can only override >parameters, that are animatable or texturable, while the associated >objects is an array-type of parameter. > >The only -lame- suggestion I have as a workaround is to duplicate your >lights, and make some of them visible and some invisible, depending on >the pass. > > >Cheers >Bernard > > >On 6/26/05, Enoch Ihde <emihde03@(protected)> wrote: > > >>Hey, >>Is it possible to add an override on the associated model portion of a >>light? >>Basically, I want to exclude an object from a light on one pass but have >>it included on the other. How would I go about doing this? Thanks. >>Enoch >> >> >>-- >>No virus found in this outgoing message. >>Checked by AVG Anti-Virus. >>Version: 7.0.323 / Virus Database: 267.8.1/28 - Release Date: 6/24/2005 >> >>--- >>Unsubscribe? Mail Majordomo@(protected) with the following text in body: >>unsubscribe xsi >> >> >> > >--- >Unsubscribe? Mail Majordomo@(protected) with the following text in body: >unsubscribe xsi > > > > Thanks Bernard. Shortly after I emailed that I figured out I could just do an override on the visibility of the object that I didn't want receiving shadows and just comp it in afterward. More or less what you'd suggested.
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