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Particle cache and XSIBatchserver

Particle cache and XSIBatchserver

2005-06-23       - By Guillaume Laforge

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Reply:     1     2     3     4     5     6     7     8     9     10     >>  

Thanks for the help. I think there is something wrong with the setup with
several machines. We investigate...

Cheers.


2005/6/23, Eric Lampi <ericlampi@(protected)>:
>
> I use it all the time, no problem.
>
> There must be something up with your setup. Check you
> render machines, can you find your way to the PTP
> file's location using the same path you cache them to
> in XSI?
>
> There's no need to make them read only. Just make
> sure you cache them from start to finish uninterrupted
> before you set off your render.
>
> E
>
> --- guillaume laforge <guillaume.laforge.3d@(protected)>
> wrote:
>
> > Hi list,
> >
> > I've seen this topic several times on the list but
> > this time we got the pb
> > in the studio I work actually.
> >
> > We can't render particules simulation with standard
> > caching. Only standard
> > no caching works with batchserve.
> > I'm not a particle specialist and I don't understand
> > why ?
> >
> > Is it a limitation ?
> >
> > Cheers,
> >
> > Guillaume Laforge
> >
>
> Freelance 3-D Animator, F/X Artist, Particle Man
> ---
> Unsubscribe? Mail Majordomo@(protected) with the following text in body:
> unsubscribe xsi
>

Thanks for the help. I think there is something wrong with the setup with
several machines. We investigate...<br>
<br>
Cheers.<br>
<br><br><div><span class="gmail_quote">2005/6/23, Eric Lampi &lt;<a href=
"mailto:ericlampi@(protected)">ericlampi@(protected)</a>&gt;:</span><blockquote
class="gmail_quote" style="border-left: 1px solid rgb(204, 204, 204); margin:
0pt 0pt 0pt 0.8ex; padding-left: 1ex;">
I use it all the time, no problem.<br><br>There must be something up with your
setup.&nbsp;&nbsp;Check you<br>render machines, can you find your way to the
PTP<br>file's location using the same path you cache them to<br>in XSI?<br>
<br>There's no need to make them read only.&nbsp;&nbsp;Just make<br>sure you
cache them from start to finish uninterrupted<br>before you set off your render
.<br><br>E<br><br>--- guillaume laforge &lt;<a href="mailto:guillaume.laforge.3d
@(protected)">
guillaume.laforge.3d@(protected)</a>&gt;<br>wrote:<br><br>&gt; Hi list,<br>&gt;
<br>&gt; I've seen this topic several times on the list but<br>&gt; this time we
got the pb<br>&gt; in the studio I work actually.<br>&gt;<br>&gt; We can't
render particules simulation with standard
<br>&gt; caching. Only standard<br>&gt; no caching works with batchserve.<br>
&gt; I'm not a particle specialist and I don't understand<br>&gt; why ?<br>&gt;
<br>&gt; Is it a limitation ?<br>&gt;<br>&gt; Cheers,<br>&gt;<br>
&gt; Guillaume Laforge<br>&gt;<br><br>Freelance 3-D Animator, F/X Artist,
Particle Man<br>---<br>Unsubscribe? Mail <a href="mailto:Majordomo@(protected)
.COM">Majordomo@(protected)</a> with the following text in body:<br
>unsubscribe xsi
<br></blockquote></div><br>