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Subject: Normal Editing

Subject: Normal Editing

2005-06-23       - By Matthias Worch

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Reply:     1     2     3     4     5     6     7  

Thanks, that does everything I was looking for, and better than the
Maya equivalent I was thinking about! Let's hope you can make that
addon part of the official distribution in the future.

--
Matthias Worch
http://www.langsuyar.com


AL> Hi Matthias,

AL> I wrote a tool to interactively edit user normals. It does
AL> not provide a way to average normals based on an angle but it
AL> allows you to average the selected normals around the vertices of
AL> one mesh, or between vertices of separate meshes based on their
AL> distance in global space. It also has effects to set selected
AL> normals to a polygon or vertex normal and to help manage which
AL> normals are stored in the user normal cluster properties, etc.

AL> You can find it on XSI Net :
AL> - go to http://www.softimage.com/xsinet/
AL> - enter "XSI_UserNormalEditing" in the search box and click go

AL> I hope to keep improving this tool in the future, if you have
AL> some suggestions you'd like to see added please feel free to
AL> contact me directly with your requests.

AL> Cheers,
AL> Alain

AL> -- --Original Message-- --
AL> From: owner-xsi@(protected)
AL> [mailto:owner-xsi@(protected)] On Behalf Of Matthias Worch
AL> Sent: Thursday, June 23, 2005 8:59 AM
AL> To: XSI@(protected)
AL> Subject: Normal Editing

AL> Can somebody point me towards the polygon/vertex normal editing tools?
AL> Setting normals to face, averaging normals based on an angle, rotating
AL> a normal by hand etc. I can't find any of that in the manuals or
AL> menus.

AL> --
AL> Matthias Worch
AL> http://www.langsuyar.com

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