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orange peel

orange peel

2005-06-21       - By Scott Stewart

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Reply:     1     2     3     4     5     6  

Sometimes you can make a bump map go a lot further with a good
specular map....it depends on how close the skin is to the camera
though. Have you considered displacement maps?

Best of luck!

Scott Stewart

On 6/20/05, Carl Callewaert <carl@(protected)> wrote:
> actually the bump is the problem :-(
> creating a bump that creates those deep holes.
> You have the kind of oranges that have a rough texture to it.
>
> carl
>
> -- -- Original Message -- --
> From: "peterb" <peter_b@(protected)>
> To: <XSI@(protected)>
> Sent: Sunday, June 19, 2005 6:53 AM
> Subject: Re: orange peel
>
>
> > what are you having difficulties with?
> > the texture or the shading?
> >
> >
> > the texture is pretty straightforward. you can scan a peel, and make a
> > seamless texture out of that.
> > UV mapping that will be more challenging, as you have to avoid the
> > stretching around the poles if you do a spherical. The bump is also a very
> > obvious.
> >
> > Now for the shading:
> > the reflection (soft!) will be important to give the shiny look.
> >
> > Now the inside of the orange, thats where it becomes challenging,
> >
> >
> > The tutorial you speak of, was it about combining several photographs into
> > one texture that covers the whole orange?
> >
> >
> >
> >> Hi:
> >>
> >> Any tips on how to make a good orange peel texture (fruit)?
> >>
> >> On XSI Usergroup NY used to be a orange tutorial, maybe somebody still
> >> has
> >> this tutorial?
> >>
> >> cheers,
> >> carl
> >>
> >>
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