orange peel 2005-06-21 - By Scott Stewart
Back Sometimes you can make a bump map go a lot further with a good specular map....it depends on how close the skin is to the camera though. Have you considered displacement maps?
Best of luck!
Scott Stewart
On 6/20/05, Carl Callewaert <carl@(protected)> wrote: > actually the bump is the problem :-( > creating a bump that creates those deep holes. > You have the kind of oranges that have a rough texture to it. > > carl > > -- -- Original Message -- -- > From: "peterb" <peter_b@(protected)> > To: <XSI@(protected)> > Sent: Sunday, June 19, 2005 6:53 AM > Subject: Re: orange peel > > > > what are you having difficulties with? > > the texture or the shading? > > > > > > the texture is pretty straightforward. you can scan a peel, and make a > > seamless texture out of that. > > UV mapping that will be more challenging, as you have to avoid the > > stretching around the poles if you do a spherical. The bump is also a very > > obvious. > > > > Now for the shading: > > the reflection (soft!) will be important to give the shiny look. > > > > Now the inside of the orange, thats where it becomes challenging, > > > > > > The tutorial you speak of, was it about combining several photographs into > > one texture that covers the whole orange? > > > > > > > >> Hi: > >> > >> Any tips on how to make a good orange peel texture (fruit)? > >> > >> On XSI Usergroup NY used to be a orange tutorial, maybe somebody still > >> has > >> this tutorial? > >> > >> cheers, > >> carl > >> > >> > >> --- > >> Unsubscribe? Mail Majordomo@(protected) with the following text in > >> body: > >> unsubscribe xsi > >> > > > > --- > > Unsubscribe? Mail Majordomo@(protected) with the following text in body: > > unsubscribe xsi > > > > > --- > Unsubscribe? Mail Majordomo@(protected) with the following text in body: > unsubscribe xsi >
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