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Bump and no bump on same surface in one pass?

Bump and no bump on same surface in one pass?

2005-06-21       - By kim aldis

 Back
Reply:     <<     11     12     13     14  

that little yellow bump, that's the giveaway. ;-)




 __ __  

From: owner-xsi@(protected) [mailto:owner-xsi@(protected)] On Behalf Of
Morten Bartholdy
Sent: 21 June 2005 15:03
To: XSI@(protected)
Subject: Re: Bump and no bump on same surface in one pass?


Yes, I keep forgetting MR can't guess I want a color to vector conversion
when plugging a texture in to the bump input ;)

MB


-- -- Original Message -- --
From: kim aldis <mailto:kim@(protected)>  
To: XSI@(protected)
Sent: Tuesday, June 21, 2005 8:57 AM
Subject: RE: Bump and no bump on same surface in one pass?

there's not much point in plugging rgb into a bump vector input. You'll need
to use the bump generator to convert it sensibly into a vector.


 __ __  

From: owner-xsi@(protected) [mailto:owner-xsi@(protected)] On Behalf Of
Morten Bartholdy
Sent: 21 June 2005 00:25
To: XSI@(protected)
Subject: Re: Bump and no bump on same surface in one pass?


I was using a mixer node too - I just think of color 1 as a layer on top of
the base color. Actually, I can't reproduce that one. However if I plug an
image or procedural texture directly into the bump channel of a Phong
shader, the normals look like they take a hike - the specular is wrong. It
will only render a proper specular when I plug the texture node into
ambient/diffuse channels, which is sort of limiting.

I hope they don't forget revamping bumpmaps for V5.0.


- Morten



-- -- Original Message -- --
From: kim aldis <mailto:kim@(protected)>  
To: XSI@(protected)
Sent: Monday, June 20, 2005 6:35 PM
Subject: RE: Bump and no bump on same surface in one pass?

When I tried it I wasn't using layers, I just used the mix node.
. I put one Phong into each of the mix2nodes inputs. What was interesting
was that the reflection remained flat where the illumination of the surface
was bumped. So I took out the mixer and just plugged a Phong into the
surface with a bump image in the Phong's bump. Again, the reflection didn't
bump but the illumination did. As far as I can tell right now, if you bump a
phong then it's reflection won't bump. Surely this can't be right?




 __ __  

From: owner-xsi@(protected) [mailto:owner-xsi@(protected)] On Behalf Of
Morten Bartholdy
Sent: 20 June 2005 17:19
To: XSI@(protected)
Subject: Re: Bump and no bump on same surface in one pass?


Edit:

Kim you were right - only the order of layering is important! I started with
the sublayer with bump as base color and added a reflective coating as color
1 - that makes the reflective coating bumpy too. If I swap the two and add
the bumpy Phong to a reflective surface, the reflection is unaltered by the
bump, which is what I want. A bit backwards though, but it works :)

- Morten


-- -- Original Message -- --
From: kim  <mailto:kim@(protected)> aldis
To: XSI@(protected)
Sent: Monday, June 20, 2005 4:37 PM
Subject: RE: Bump and no bump on same surface in one pass?

2 phongs into a mix2colours node -> surface?


 __ __  

From: owner-xsi@(protected) [mailto:owner-xsi@(protected)] On Behalf Of
Chris Marshall
Sent: 20 June 2005 15:41
To: XSI@(protected)
Subject: Re: Bump and no bump on same surface in one pass?


There's a shader called XSI-clear-coat on XSI base. Sounds like it might do
the job for you.


Morten Bartholdy wrote:

Hi List,


I am shading an object which has a bumpy glossy reflective surface and a
smooth layer of transparent laquer covering it, effectively rendering the
surface smooth and reflective.

I can't seem to create this combination in one pass on the same surface, so
I wonder if anyone can offer a trick or workaround to make it work?

TIA!


Best regards

Morten Bartholdy
3D & VFX Artist
cell +45 2169 54676



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<DIV dir=ltr align=left><SPAN class=412360514-21062005><FONT face=Arial
color=#0000ff size=2>that little yellow bump, that's the giveaway.
;-)</FONT></SPAN></DIV>
<DIV dir=ltr align=left><SPAN class=412360514-21062005><FONT face=Arial
color=#0000ff size=2></FONT></SPAN>&nbsp;</DIV>
<DIV dir=ltr align=left><SPAN class=412360514-21062005></SPAN>&nbsp;</DIV><BR>
<BLOCKQUOTE dir=ltr
style="PADDING-LEFT: 5px; MARGIN-LEFT: 5px; BORDER-LEFT: #0000ff 2px solid;
MARGIN-RIGHT: 0px">
 <DIV class=OutlookMessageHeader lang=en-us dir=ltr align=left>
 <HR tabIndex=-1>
 <FONT face=Tahoma size=2><B>From:</B> owner-xsi@(protected)
 [mailto:owner-xsi@(protected)] <B>On Behalf Of </B>Morten
 Bartholdy<BR><B>Sent:</B> 21 June 2005 15:03<BR><B>To:</B>
 XSI@(protected)<BR><B>Subject:</B> Re: Bump and no bump on same surface in
 one pass?<BR></FONT><BR></DIV>
 <DIV></DIV>
 <DIV><FONT face=Arial size=2>Yes, I keep forgetting MR can't guess I want a
 color to vector conversion when plugging a texture in to the bump input
 ;)</FONT></DIV>
 <DIV><FONT face=Arial size=2></FONT>&nbsp;</DIV>
 <DIV><FONT face=Arial size=2>MB</FONT></DIV>
 <DIV>&nbsp;</DIV>
 <BLOCKQUOTE dir=ltr
 style="PADDING-RIGHT: 0px; PADDING-LEFT: 5px; MARGIN-LEFT: 5px; BORDER-LEFT:
#000000 2px solid; MARGIN-RIGHT: 0px">
   <DIV style="FONT: 10pt arial">-- -- Original Message -- -- </DIV>
   <DIV
   style="BACKGROUND: #e4e4e4; FONT: 10pt arial; font-color: black"><B>From:<
/B>
   <A title=kim@(protected) href="mailto:kim@(protected)">kim aldis</A>
</DIV>
   <DIV style="FONT: 10pt arial"><B>To:</B> <A title=XSI@(protected)
   href="mailto:XSI@(protected)">XSI@(protected)</A> </DIV>
   <DIV style="FONT: 10pt arial"><B>Sent:</B> Tuesday, June 21, 2005 8:57
   AM</DIV>
   <DIV style="FONT: 10pt arial"><B>Subject:</B> RE: Bump and no bump on same
   surface in one pass?</DIV>
   <DIV><BR></DIV>
   <DIV dir=ltr align=left><SPAN class=881005606-21062005><FONT face=Arial
   color=#0000ff size=2>there's not much point in plugging rgb into a bump
   vector input. You'll need to use the bump generator to convert it sensibly
   into a vector.</FONT></SPAN></DIV><BR>
   <BLOCKQUOTE dir=ltr
   style="PADDING-LEFT: 5px; MARGIN-LEFT: 5px; BORDER-LEFT: #0000ff 2px solid;
MARGIN-RIGHT: 0px">
     <DIV class=OutlookMessageHeader lang=en-us dir=ltr align=left>
     <HR tabIndex=-1>
     <FONT face=Tahoma size=2><B>From:</B> <A
     href="mailto:owner-xsi@(protected)">owner-xsi@(protected)</A>
     [mailto:owner-xsi@(protected)] <B>On Behalf Of </B>Morten
     Bartholdy<BR><B>Sent:</B> 21 June 2005 00:25<BR><B>To:</B> <A
     href="mailto:XSI@(protected)">XSI@(protected)</A><BR><B>Subject:</B>
     Re: Bump and no bump on same surface in one pass?<BR></FONT><BR></DIV>
     <DIV></DIV>
     <DIV><FONT face=Arial size=2>I was using a mixer node too - I just think
     of color 1 as a layer on top of the base color. Actually, I can't
     reproduce that one. However if I plug an image or procedural texture
     directly into the bump channel of a Phong shader, the normals look like
     they take a hike - the specular is wrong. It will only render a proper
     specular when I plug the texture node into ambient/diffuse channels,
which
     is sort of limiting.</FONT></DIV>
     <DIV><FONT face=Arial size=2></FONT>&nbsp;</DIV>
     <DIV><FONT face=Arial size=2>I hope they don't forget revamping bumpmaps
     for V5.0.</FONT></DIV>
     <DIV><FONT face=Arial size=2></FONT>&nbsp;</DIV>
     <DIV><FONT face=Arial size=2></FONT>&nbsp;</DIV>
     <DIV><FONT face=Arial size=2>- Morten</FONT></DIV>
     <DIV>&nbsp;</DIV>
     <DIV><FONT face=Arial size=2></FONT>&nbsp;</DIV>
     <BLOCKQUOTE dir=ltr
     style="PADDING-RIGHT: 0px; PADDING-LEFT: 5px; MARGIN-LEFT: 5px; BORDER
-LEFT: #000000 2px solid; MARGIN-RIGHT: 0px">
       <DIV style="FONT: 10pt arial">-- -- Original Message -- -- </DIV>
       <DIV
       style="BACKGROUND: #e4e4e4; FONT: 10pt arial; font-color: black"><B
>From:</B>
       <A title=kim@(protected) href="mailto:kim@(protected)">kim aldis</A>
       </DIV>
       <DIV style="FONT: 10pt arial"><B>To:</B> <A title=XSI@(protected)
       href="mailto:XSI@(protected)">XSI@(protected)</A> </DIV>
       <DIV style="FONT: 10pt arial"><B>Sent:</B> Monday, June 20, 2005 6:35
       PM</DIV>
       <DIV style="FONT: 10pt arial"><B>Subject:</B> RE: Bump and no bump on
       same surface in one pass?</DIV>
       <DIV><BR></DIV>
       <DIV dir=ltr align=left><SPAN class=936483116-20062005><FONT face=Arial
       color=#0000ff size=2>When I tried it I wasn't using layers, I just used
       the mix node.</FONT></SPAN></DIV>
       <DIV dir=ltr align=left><SPAN class=936483116-20062005><FONT face=Arial
       color=#0000ff size=2>. I put one Phong into each of the mix2nodes
       inputs. What was interesting was that the reflection remained flat
where
       the illumination of the surface was bumped. So I took out the mixer and
       just plugged a Phong into the surface with a bump image in the Phong's
       bump. Again, the reflection didn't bump but the illumination did. As
far
       as I can tell right now, if you bump a phong then it's reflection won't
       bump. Surely this can't be right?</FONT></SPAN></DIV>
       <DIV dir=ltr align=left><SPAN class=936483116-20062005><FONT face=Arial
       color=#0000ff size=2></FONT></SPAN>&nbsp;</DIV>
       <DIV dir=ltr align=left><SPAN
       class=936483116-20062005></SPAN>&nbsp;</DIV><BR>
       <BLOCKQUOTE dir=ltr
       style="PADDING-LEFT: 5px; MARGIN-LEFT: 5px; BORDER-LEFT: #0000ff 2px
solid; MARGIN-RIGHT: 0px">
         <DIV class=OutlookMessageHeader lang=en-us dir=ltr align=left>
         <HR tabIndex=-1>
         <FONT face=Tahoma size=2><B>From:</B> owner-xsi@(protected)
         [mailto:owner-xsi@(protected)] <B>On Behalf Of </B>Morten
         Bartholdy<BR><B>Sent:</B> 20 June 2005 17:19<BR><B>To:</B>
         XSI@(protected)<BR><B>Subject:</B> Re: Bump and no bump on same
         surface in one pass?<BR></FONT><BR></DIV>
         <DIV></DIV>
         <DIV><FONT face=Arial size=2>Edit:</FONT></DIV>
         <DIV><FONT face=Arial size=2></FONT>&nbsp;</DIV>
         <DIV><FONT face=Arial size=2>Kim you were right - only the order of
         layering is important! I started with the sublayer with bump as base
         color and added a reflective coating as color 1 - that makes the
         reflective coating bumpy too. If I swap the two and add the bumpy
         Phong to a reflective surface, the reflection is unaltered by the
         bump, which is what I want. A bit backwards though, but it works
         :)</FONT></DIV>
         <DIV><FONT face=Arial size=2></FONT>&nbsp;</DIV>
         <DIV><FONT face=Arial size=2>- Morten</FONT></DIV>
         <DIV><FONT face=Arial size=2></FONT>&nbsp;</DIV>
         <BLOCKQUOTE dir=ltr
         style="PADDING-RIGHT: 0px; PADDING-LEFT: 5px; MARGIN-LEFT: 5px;
BORDER-LEFT: #000000 2px solid; MARGIN-RIGHT: 0px">
           <DIV style="FONT: 10pt arial">-- -- Original Message -- -- </DIV>
           <DIV
           style="BACKGROUND: #e4e4e4; FONT: 10pt arial; font-color: black"><B
>From:</B>
           <A title=kim@(protected) href="mailto:kim@(protected)">kim
           aldis</A> </DIV>
           <DIV style="FONT: 10pt arial"><B>To:</B> <A title=XSI@(protected)
           href="mailto:XSI@(protected)">XSI@(protected)</A> </DIV>
           <DIV style="FONT: 10pt arial"><B>Sent:</B> Monday, June 20, 2005
           4:37 PM</DIV>
           <DIV style="FONT: 10pt arial"><B>Subject:</B> RE: Bump and no bump
           on same surface in one pass?</DIV>
           <DIV><BR></DIV>
           <DIV dir=ltr align=left><SPAN class=109523614-20062005><FONT
           face=Arial color=#0000ff size=2>2 phongs into a mix2colours node
           -&gt; surface?</FONT></SPAN></DIV><BR>
           <BLOCKQUOTE
           style="PADDING-LEFT: 5px; MARGIN-LEFT: 5px; BORDER-LEFT: #0000ff
2px solid; MARGIN-RIGHT: 0px">
             <DIV class=OutlookMessageHeader lang=en-us dir=ltr align=left>
             <HR tabIndex=-1>
             <FONT face=Tahoma size=2><B>From:</B> <A
             href="mailto:owner-xsi@(protected)">owner-xsi@(protected)</A>
             [mailto:owner-xsi@(protected)] <B>On Behalf Of </B>Chris
             Marshall<BR><B>Sent:</B> 20 June 2005 15:41<BR><B>To:</B> <A
             href="mailto:XSI@(protected)">XSI@(protected)</A><BR><B
>Subject:</B>
             Re: Bump and no bump on same surface in one
             pass?<BR></FONT><BR></DIV>
             <DIV></DIV>There's a shader called XSI-clear-coat on XSI base.
             Sounds like it might do the job for you.<BR><BR><BR>Morten
             Bartholdy wrote:
             <BLOCKQUOTE cite=mid000d01c575a1$f024dfa0$2d01a8c0@(protected)
             type="cite">
               <META content="MSHTML 6.00.2800.1498" name=GENERATOR>
               <STYLE></STYLE>

               <DIV><FONT face=Arial size=2>Hi List,</FONT></DIV>
               <DIV>&nbsp;</DIV>
               <DIV>&nbsp;</DIV>
               <DIV><FONT face=Arial size=2>I am shading an object which has a
               bumpy glossy reflective surface and a smooth layer of
               transparent laquer covering it, effectively rendering the
               surface smooth and reflective.</FONT></DIV>
               <DIV>&nbsp;</DIV>
               <DIV><FONT face=Arial size=2>I can't seem to create this
               combination in one pass on the same surface,&nbsp;so
               I&nbsp;wonder if anyone can offer a trick or workaround to make
               it work?</FONT></DIV>
               <DIV>&nbsp;</DIV>
               <DIV><FONT face=Arial size=2>TIA!</FONT></DIV>
               <DIV>&nbsp;</DIV>
               <DIV>&nbsp;</DIV>
               <DIV><FONT face=Arial size=2>Best regards</FONT></DIV>
               <DIV>&nbsp;</DIV>
               <DIV><FONT face=Arial size=2>Morten Bartholdy<BR>3D &amp; VFX
               Artist<BR>cell +45 2169 54676<BR></FONT></DIV></BLOCKQUOTE><BR>
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