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Bump and no bump on same surface in one pass?

Bump and no bump on same surface in one pass?

2005-06-21       - By Morten Bartholdy

 Back
Reply:     1     2     3     4     5     6     7     8     9     10     >>  

Yes, I keep forgetting MR can't guess I want a color to vector conversion when
plugging a texture in to the bump input ;)

MB

 -- -- Original Message -- --
 From: kim aldis
 To: XSI@(protected)
 Sent: Tuesday, June 21, 2005 8:57 AM
 Subject: RE: Bump and no bump on same surface in one pass?


 there's not much point in plugging rgb into a bump vector input. You'll need
to use the bump generator to convert it sensibly into a vector.



-- ---- ---- ---- ---- ---- ---- ---- ---- ---- ---- ---- ---- ---- ---- ---
   From: owner-xsi@(protected) [mailto:owner-xsi@(protected)] On Behalf Of
Morten Bartholdy
   Sent: 21 June 2005 00:25
   To: XSI@(protected)
   Subject: Re: Bump and no bump on same surface in one pass?


   I was using a mixer node too - I just think of color 1 as a layer on top of
the base color. Actually, I can't reproduce that one. However if I plug an
image or procedural texture directly into the bump channel of a Phong shader,
the normals look like they take a hike - the specular is wrong. It will only
render a proper specular when I plug the texture node into ambient/diffuse
channels, which is sort of limiting.

   I hope they don't forget revamping bumpmaps for V5.0.


   - Morten


     -- -- Original Message -- --
     From: kim aldis
     To: XSI@(protected)
     Sent: Monday, June 20, 2005 6:35 PM
     Subject: RE: Bump and no bump on same surface in one pass?


     When I tried it I wasn't using layers, I just used the mix node.
     . I put one Phong into each of the mix2nodes inputs. What was interesting
was that the reflection remained flat where the illumination of the surface was
bumped. So I took out the mixer and just plugged a Phong into the surface with
a bump image in the Phong's bump. Again, the reflection didn't bump but the
illumination did. As far as I can tell right now, if you bump a phong then it's
reflection won't bump. Surely this can't be right?





-- ---- ---- ---- ---- ---- ---- ---- ---- ---- ---- ---- ---- ---- ----
       From: owner-xsi@(protected) [mailto:owner-xsi@(protected)] On
Behalf Of Morten Bartholdy
       Sent: 20 June 2005 17:19
       To: XSI@(protected)
       Subject: Re: Bump and no bump on same surface in one pass?


       Edit:

       Kim you were right - only the order of layering is important! I started
with the sublayer with bump as base color and added a reflective coating as
color 1 - that makes the reflective coating bumpy too. If I swap the two and
add the bumpy Phong to a reflective surface, the reflection is unaltered by the
bump, which is what I want. A bit backwards though, but it works :)

       - Morten

         -- -- Original Message -- --
         From: kim aldis
         To: XSI@(protected)
         Sent: Monday, June 20, 2005 4:37 PM
         Subject: RE: Bump and no bump on same surface in one pass?


         2 phongs into a mix2colours node -> surface?



-- ---- ---- ---- ---- ---- ---- ---- ---- ---- ---- ---- ---- -----
           From: owner-xsi@(protected) [mailto:owner-xsi@(protected)] On
Behalf Of Chris Marshall
           Sent: 20 June 2005 15:41
           To: XSI@(protected)
           Subject: Re: Bump and no bump on same surface in one pass?


           There's a shader called XSI-clear-coat on XSI base. Sounds like it
might do the job for you.


           Morten Bartholdy wrote:
             Hi List,


             I am shading an object which has a bumpy glossy reflective
surface and a smooth layer of transparent laquer covering it, effectively
rendering the surface smooth and reflective.

             I can't seem to create this combination in one pass on the same
surface, so I wonder if anyone can offer a trick or workaround to make it work?

             TIA!


             Best regards

             Morten Bartholdy
             3D & VFX Artist
             cell +45 2169 54676


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<DIV><FONT face=Arial size=2>Yes, I keep forgetting MR can't guess I want a
color to vector conversion when plugging a texture in to the bump input
;)</FONT></DIV>
<DIV><FONT face=Arial size=2></FONT>&nbsp;</DIV>
<DIV><FONT face=Arial size=2>MB</FONT></DIV>
<DIV>&nbsp;</DIV>
<BLOCKQUOTE dir=ltr
style="PADDING-RIGHT: 0px; PADDING-LEFT: 5px; MARGIN-LEFT: 5px; BORDER-LEFT:
#000000 2px solid; MARGIN-RIGHT: 0px">
 <DIV style="FONT: 10pt arial">-- -- Original Message -- -- </DIV>
 <DIV
 style="BACKGROUND: #e4e4e4; FONT: 10pt arial; font-color: black"><B>From:</B>
 <A title=kim@(protected) href="mailto:kim@(protected)">kim aldis</A> </DIV>
 <DIV style="FONT: 10pt arial"><B>To:</B> <A title=XSI@(protected)
 href="mailto:XSI@(protected)">XSI@(protected)</A> </DIV>
 <DIV style="FONT: 10pt arial"><B>Sent:</B> Tuesday, June 21, 2005 8:57
AM</DIV>
 <DIV style="FONT: 10pt arial"><B>Subject:</B> RE: Bump and no bump on same
 surface in one pass?</DIV>
 <DIV><BR></DIV>
 <DIV dir=ltr align=left><SPAN class=881005606-21062005><FONT face=Arial
 color=#0000ff size=2>there's not much point in plugging rgb into a bump
vector
 input. You'll need to use the bump generator to convert it sensibly into a
 vector.</FONT></SPAN></DIV><BR>
 <BLOCKQUOTE dir=ltr
 style="PADDING-LEFT: 5px; MARGIN-LEFT: 5px; BORDER-LEFT: #0000ff 2px solid;
MARGIN-RIGHT: 0px">
   <DIV class=OutlookMessageHeader lang=en-us dir=ltr align=left>
   <HR tabIndex=-1>
   <FONT face=Tahoma size=2><B>From:</B> <A
   href="mailto:owner-xsi@(protected)">owner-xsi@(protected)</A>
   [mailto:owner-xsi@(protected)] <B>On Behalf Of </B>Morten
   Bartholdy<BR><B>Sent:</B> 21 June 2005 00:25<BR><B>To:</B> <A
   href="mailto:XSI@(protected)">XSI@(protected)</A><BR><B>Subject:</B> Re
:
   Bump and no bump on same surface in one pass?<BR></FONT><BR></DIV>
   <DIV></DIV>
   <DIV><FONT face=Arial size=2>I was using a mixer node too - I just think of
   color 1 as a layer on top of the base color. Actually, I can't reproduce
   that one. However if I plug an image or procedural texture directly into
the
   bump channel of a Phong shader, the normals look like they take a hike -
the
   specular is wrong. It will only render a proper specular when I plug the
   texture node into ambient/diffuse channels, which is sort of
   limiting.</FONT></DIV>
   <DIV><FONT face=Arial size=2></FONT>&nbsp;</DIV>
   <DIV><FONT face=Arial size=2>I hope they don't forget revamping bumpmaps
for
   V5.0.</FONT></DIV>
   <DIV><FONT face=Arial size=2></FONT>&nbsp;</DIV>
   <DIV><FONT face=Arial size=2></FONT>&nbsp;</DIV>
   <DIV><FONT face=Arial size=2>- Morten</FONT></DIV>
   <DIV>&nbsp;</DIV>
   <DIV><FONT face=Arial size=2></FONT>&nbsp;</DIV>
   <BLOCKQUOTE dir=ltr
   style="PADDING-RIGHT: 0px; PADDING-LEFT: 5px; MARGIN-LEFT: 5px; BORDER-LEFT
: #000000 2px solid; MARGIN-RIGHT: 0px">
     <DIV style="FONT: 10pt arial">-- -- Original Message -- -- </DIV>
     <DIV
     style="BACKGROUND: #e4e4e4; FONT: 10pt arial; font-color: black"><B>From:
</B>
     <A title=kim@(protected) href="mailto:kim@(protected)">kim aldis</A>
     </DIV>
     <DIV style="FONT: 10pt arial"><B>To:</B> <A title=XSI@(protected)
     href="mailto:XSI@(protected)">XSI@(protected)</A> </DIV>
     <DIV style="FONT: 10pt arial"><B>Sent:</B> Monday, June 20, 2005 6:35
     PM</DIV>
     <DIV style="FONT: 10pt arial"><B>Subject:</B> RE: Bump and no bump on
same
     surface in one pass?</DIV>
     <DIV><BR></DIV>
     <DIV dir=ltr align=left><SPAN class=936483116-20062005><FONT face=Arial
     color=#0000ff size=2>When I tried it I wasn't using layers, I just used
     the mix node.</FONT></SPAN></DIV>
     <DIV dir=ltr align=left><SPAN class=936483116-20062005><FONT face=Arial
     color=#0000ff size=2>. I put one Phong into each of the mix2nodes inputs.
     What was interesting was that the reflection remained flat where the
     illumination of the surface was bumped. So I took out the mixer and just
     plugged a Phong into the surface with a bump image in the Phong's bump.
     Again, the reflection didn't bump but the illumination did. As far as I
     can tell right now, if you bump a phong then it's reflection won't bump.
     Surely this can't be right?</FONT></SPAN></DIV>
     <DIV dir=ltr align=left><SPAN class=936483116-20062005><FONT face=Arial
     color=#0000ff size=2></FONT></SPAN>&nbsp;</DIV>
     <DIV dir=ltr align=left><SPAN
     class=936483116-20062005></SPAN>&nbsp;</DIV><BR>
     <BLOCKQUOTE dir=ltr
     style="PADDING-LEFT: 5px; MARGIN-LEFT: 5px; BORDER-LEFT: #0000ff 2px
solid; MARGIN-RIGHT: 0px">
       <DIV class=OutlookMessageHeader lang=en-us dir=ltr align=left>
       <HR tabIndex=-1>
       <FONT face=Tahoma size=2><B>From:</B> owner-xsi@(protected)
       [mailto:owner-xsi@(protected)] <B>On Behalf Of </B>Morten
       Bartholdy<BR><B>Sent:</B> 20 June 2005 17:19<BR><B>To:</B>
       XSI@(protected)<BR><B>Subject:</B> Re: Bump and no bump on same
       surface in one pass?<BR></FONT><BR></DIV>
       <DIV></DIV>
       <DIV><FONT face=Arial size=2>Edit:</FONT></DIV>
       <DIV><FONT face=Arial size=2></FONT>&nbsp;</DIV>
       <DIV><FONT face=Arial size=2>Kim you were right - only the order of
       layering is important! I started with the sublayer with bump as base
       color and added a reflective coating as color 1 - that makes the
       reflective coating bumpy too. If I swap the two and add the bumpy Phong
       to a reflective surface, the reflection is unaltered by the bump, which
       is what I want. A bit backwards though, but it works :)</FONT></DIV>
       <DIV><FONT face=Arial size=2></FONT>&nbsp;</DIV>
       <DIV><FONT face=Arial size=2>- Morten</FONT></DIV>
       <DIV><FONT face=Arial size=2></FONT>&nbsp;</DIV>
       <BLOCKQUOTE dir=ltr
       style="PADDING-RIGHT: 0px; PADDING-LEFT: 5px; MARGIN-LEFT: 5px; BORDER
-LEFT: #000000 2px solid; MARGIN-RIGHT: 0px">
         <DIV style="FONT: 10pt arial">-- -- Original Message -- -- </DIV>
         <DIV
         style="BACKGROUND: #e4e4e4; FONT: 10pt arial; font-color: black"><B
>From:</B>
         <A title=kim@(protected) href="mailto:kim@(protected)">kim aldis</A
>
         </DIV>
         <DIV style="FONT: 10pt arial"><B>To:</B> <A title=XSI@(protected)
         href="mailto:XSI@(protected)">XSI@(protected)</A> </DIV>
         <DIV style="FONT: 10pt arial"><B>Sent:</B> Monday, June 20, 2005 4:37
         PM</DIV>
         <DIV style="FONT: 10pt arial"><B>Subject:</B> RE: Bump and no bump on
         same surface in one pass?</DIV>
         <DIV><BR></DIV>
         <DIV dir=ltr align=left><SPAN class=109523614-20062005><FONT
         face=Arial color=#0000ff size=2>2 phongs into a mix2colours node -&gt
;
         surface?</FONT></SPAN></DIV><BR>
         <BLOCKQUOTE
         style="PADDING-LEFT: 5px; MARGIN-LEFT: 5px; BORDER-LEFT: #0000ff 2px
solid; MARGIN-RIGHT: 0px">
           <DIV class=OutlookMessageHeader lang=en-us dir=ltr align=left>
           <HR tabIndex=-1>
           <FONT face=Tahoma size=2><B>From:</B> <A
           href="mailto:owner-xsi@(protected)">owner-xsi@(protected)</A>
           [mailto:owner-xsi@(protected)] <B>On Behalf Of </B>Chris
           Marshall<BR><B>Sent:</B> 20 June 2005 15:41<BR><B>To:</B> <A
           href="mailto:XSI@(protected)">XSI@(protected)</A><BR><B>Subject
:</B>
           Re: Bump and no bump on same surface in one
           pass?<BR></FONT><BR></DIV>
           <DIV></DIV>There's a shader called XSI-clear-coat on XSI base.
           Sounds like it might do the job for you.<BR><BR><BR>Morten
Bartholdy
           wrote:
           <BLOCKQUOTE cite=mid000d01c575a1$f024dfa0$2d01a8c0@(protected)
             type="cite"><META content="MSHTML 6.00.2800.1498" name=GENERATOR>
             <STYLE></STYLE>

             <DIV><FONT face=Arial size=2>Hi List,</FONT></DIV>
             <DIV>&nbsp;</DIV>
             <DIV>&nbsp;</DIV>
             <DIV><FONT face=Arial size=2>I am shading an object which has a
             bumpy glossy reflective surface and a smooth layer of transparent
             laquer covering it, effectively rendering the surface smooth and
             reflective.</FONT></DIV>
             <DIV>&nbsp;</DIV>
             <DIV><FONT face=Arial size=2>I can't seem to create this
             combination in one pass on the same surface,&nbsp;so I&nbsp
;wonder
             if anyone can offer a trick or workaround to make it
             work?</FONT></DIV>
             <DIV>&nbsp;</DIV>
             <DIV><FONT face=Arial size=2>TIA!</FONT></DIV>
             <DIV>&nbsp;</DIV>
             <DIV>&nbsp;</DIV>
             <DIV><FONT face=Arial size=2>Best regards</FONT></DIV>
             <DIV>&nbsp;</DIV>
             <DIV><FONT face=Arial size=2>Morten Bartholdy<BR>3D &amp; VFX
             Artist<BR>cell +45 2169 54676<BR></FONT></DIV></BLOCKQUOTE><BR>--
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