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Fluid Simulation Flicker

Fluid Simulation Flicker

2005-06-21       - By Josh One

 Back
I am working on a fluid sim experiment wherein water is  coming out of a
hose. As the water pools on the ground it start to flicker (some frames
you can see the pool of water, some frames you don't). I would like the
water to just sit and pool and be visible in all frames.

I know there are only a handful of setting that control fluid simulation
;), but which setting(s) would have the greatest influence of this sort
of behavior?

thanks.
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