Grounding the Foot 2005-06-21 - By Carl Callewaert
Back if the mocap data is okay than try - scale you character so that the legs have the some length of the mocap data - now use Inverse Kinematics - plot the data on your character - scale you character now to the size you want
carl
-- -- Original Message -- -- From: "Paul-Jozef M. Torrevillas" <paul-jozef@(protected)> To: <xsi@(protected)> Sent: Monday, June 20, 2005 11:00 PM Subject: Grounding the Foot
> Hey Guys, > > Would any of you have any suggestions or techniques to approach grounding > the foot to the ground? I have some mocap data, and I need to set the > feet to plant on the ground when the foot is contacting it. With mocap > data/fk, the penetration problem is there but how can I fix this? Any > ideas or suggestions? > > > > PJ > > > Paul-Jozef M. Torrevillas > President > San Diego Softimage|XSI Users Group > http://www.sandiegoxsi.org > paul-jozef@(protected) > > --- > Unsubscribe? Mail Majordomo@(protected) with the following text in body: > unsubscribe xsi >
--- Unsubscribe? Mail Majordomo@(protected) with the following text in body: unsubscribe xsi
|
|