Problems with ts6.6 & new pc 2004-03-29 - By Visual Impact
Back Thanks Mike, Yes it seems like hyperthreading might be causing alot of the problems from what I read on the forums. John
Mike Wilson wrote:
> John, > > I cant say anything about your crashes as we need info - like when/how. > What are you doing when they happen (point edit/ animating/ texturing/ > rendering etc. Are you experiencing similar problems with other software > on your machine. Also have a search of the caligari forums > (forum.caligari.com), there a lot of problems, solutions and work arounds > that have been discussed there. It is quite possible that your specific > crashes have been documented on there already. > > With regard to your rendering issues make sure you have multi-threading > turned off when rendering from ts. There seem to be some issues with > rendering in this mode. For a start tS is often faster rendering single > threaded. Ts and the render engine were written before > hyper-threading, so > things aren't optimised for this. With regard to the rendering artifacts, > it seems that most of the problems that I have experienced are with 3rd > party plugin shaders, although some of the built in ones don't always > perform as they should. There also seem to be some issues relating to > multi-layered textures as well. There are also some plugins that > actually > crash truespace when rendering in multi-threaded mode. > > I realise this isn't necessarily good news, but it should help you to get > more out of tS > > Mike > > > Mike Wilson > Sound Engineer > > email: mike@(protected) > tel: +44 (0) 7976 440 190 > mail: 80 Erleigh Road, Reading, RG1 5NJ >
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