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removing custom script command

removing custom script command

2005-06-18       - By Stefan Andersson

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btw... don't answer this just yet. I'm reading some SDK docs now and
will see if I can find what I'm looking for :)

regards
stefan


On 6/18/05, Stefan Andersson <sanders3d@(protected)> wrote:
> So I could hack the xml file, and disregard the "cmdid"? I'm sorry if
> I don't understand this hole procedural totaly... but it's quite
> confusing. The plugin manager I have no idea of how to work with, and
> my scripts doesn't show up there at all.
>
> regards
> stefan andersson
>
> On 6/17/05, Andrew Skowronski <askowron@(protected)> wrote:
> > Yes.  My recommendation is using entirely self-installed commands,
> > generating the initial toolbar using the UI and then
> > editing the XML file of the toolbar afterwards to do edits.
> > There are a few GUIDs in that file but for commands they are
> > completely OPTIONAL.
> >
> > (But I'm naturally a low level coder type, we recognize the need
> > to have some good UI-based solutions also)
> >
> > -Andrew
> >
> > -- --Original Message-- --
> > From: owner-xsi@(protected) [mailto:owner-xsi@(protected)]On Behalf
> > Of Bernard Lebel
> > Posted At: Friday, June 17, 2005 9:46 AM
> > Posted To: xsi
> > Conversation: removing custom script command
> > Subject: Re: removing custom script command
> >
> >
> > With self-installed commands you don't need to register anything.
> > Simply ask them to click the Update button from the File > Plugins >
> > Manager window.
> >
> >
> > Cheers
> > Bernard
> >
> >
> > On 6/17/05, Stefan Andersson <sanders3d@(protected)> wrote:
> > > the problem with that is that all other users will see a grayed out
> > > button with the text "missing command", since the command isn't
> > > registered...
> > >
> > > There must be an easier way...
> > >
> > > regards
> > > stefan
> >
> > ---
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> >
> > ---
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> >
>
>
> --
> http://www.sanders3d.com/
>


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http://www.sanders3d.com/

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