R: R: Michel Sandroni creating metaballs for XSI?! 2005-06-16 - By Anthony Rossano
Back You might consider using Soft3D and dumping shape animated meshes via the scene file, or even dumping out .mi files. Whack, I know, but why not? ATR
Chris Marshall wrote:
> A client of ours has just come in with a dvd full of wacky blobby stuff, > wanting to know if we can do that kind of thing. > What can I say? I guess we could get a copy of Maya in? > Now where's the blob shader gone......? :( > > Great stuff, by the way!! > > > --- > Unsubscribe? Mail Majordomo@(protected) with the following text in body: > unsubscribe xsi >
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