pipeline development theory 2005-06-16 - By Graham D Clark
Back On 6/15/05, xsibrad@(protected) <xsibrad@(protected)> wrote: > But every once and a while I hear some comments which make me think some studios > are doing a lot more than simple work force organization and data repository > restructuring, and moving from "having a pipeline" into the realm of > "developing a pipeline, and pipeline tools". And its this area that I'm > currious about.
I think it is due to the evolution of tools and creation software where "asset tracking" and "asset creation" tools/software are merging more and more. In the past "pipeline tools" were often seen for management as appending and tracking assets, and seperate from the production tools for artists, but as a pipeline is more fully developed and requirements for a deliverable asset is more defined to be clean, follow conventions and be non-linear etc., "asset creation" tools fall more into the category of "pipeline tools".
Yes reference models are still "rough around the edges" but they imply a pipeline use with XSI and its at the core of asset types here and was the vehicle for the pipeline at Action Synthese where Bernard and I worked. Refs do though have a lot of limitations, the 3 slots being an example, while other things than ref models, like above the scene root are very difficult to share across users and shots/sequences. Hopefully the top of the hierarchy in XSI above the scene is extended to be project based, seems like that may have been the plan.
Regarding your question about ASCII and XSI there's an interesting thread here discussing some of our setup that we are heavily reliant on (especially for our area since we have hair and can't use dotxsi): http://www.xsi-blog.com/?p=15
I have to backup Olivier about the side advantges of exporting importing in different non-native formats as a method of creating something clean (especially with the dirt XSI scenes collect). REBUILDING assets is more difficult than cleaning them, but ends up with far less corruption and more mangeable assets with tested conventions as they move thru the pipe.
A pipeline is people, Helge stamped me with an asset ID too :)
Graham -- ---- ---- ---- ---- ---- ---- ---- ----- http://www.grahamdclark.com Hair|Fur Sup, Finalling Sup, Omation TD|TA|FX|EDU
--- Unsubscribe? Mail Majordomo@(protected) with the following text in body: unsubscribe xsi
|
|