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C++ API property question 4.0/4.2

C++ API property question 4.0/4.2

2005-06-15       - By Helge Mathee

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Reply:     1     2     3     4     5     6  

not that I know. Move on to 4.2!
I had a lot of issues with PPG's and custom logic in 4.0.
I can't remember but I think there was something else
related to this topic which was buggy.

-- -- Original Message -- --
From: "mark wilson" <mark@(protected)>
To: <XSI@(protected)>
Sent: Wednesday, June 15, 2005 9:46 AM
Subject: RE: C++ API property question 4.0/4.2


> DOH! I don't suppose there are any work arounds that you know of?
>
> Cheers,
>
> Mark
>
> -- --Original Message-- --
> From: owner-xsi@(protected) [mailto:owner-xsi@(protected)] On Behalf
> Of Guy Rabiller
> Sent: 15 June 2005 17:28
> To: XSI@(protected)
> Subject: Re: C++ API property question 4.0/4.2
>
> It was a bug in 4.0
>
> --
> guy rabiller | 3d technical director @ LaMaison
>
>
> mark wilson wrote:
>
> >Hi,
> >
> >I am using the:
> >
> >else if ( eventID == PPGEventContext::siButtonClicked )
> >{
> > CValue buttonPressed = ctxt.GetAttribute( L"Button" );
> >
> > app.LogMessage( L"Button pressed: " +
> >buttonPressed.GetAsText() );
> >
> >technique to handle my button callbacks on my custom property page.
> This
> >works fine in version 4.2 but in 4.0 the CValue buttonPressed is empty.
> >Anyone know where the difference in the APIs are? I'm creating my
> button
> >with:
> >
> >CustomProperty oCustomProperty = ctxt.GetSource();
> >PPGLayout oLayout = oCustomProperty.GetPPGLayout();
> >oLayout.AddButton(L"Myname");
> >
> >Anyone? Cheers,
> >
> >Mark
> >
> >
> >
> >---
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> >
> >
> >
> >
>
>
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