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Michel Sandroni creating metaballs for XSI?!

Michel Sandroni creating metaballs for XSI?!

2005-06-15       - By Josh One

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fat!! i wonder when we the people will be able to play with them :)


Marc-Andre Carbonneau wrote:

>Droplets rolling on leaves, on sweating soda can...every time you think
Realflow is too much software just for a little bunch of drops... ;)
>
>You imagination is your only boundary ;)
>
>And if you become a real fan you can get metaballs for dinner t-shirt ;)
>http://www.yournexttee.com/product.php?productid&cat=1&page=1
>
>MAC
>
>-- --Original Message-- --
>From: owner-xsi@(protected) [mailto:owner-xsi@(protected)] On Behalf Of
Josh One
>Sent: Wednesday, June 15, 2005 12:56 PM
>To: XSI@(protected)
>Subject: Re: Michel Sandroni creating metaballs for XSI?!
>
>please excuse the blatant intrusion. i have searched around and i think
>i understand what a metaball (or metaform) is, but i don't know "why" a
>metaball is. can someone provide a small list of uses for metaballs so
>that i can get a grip on the practicality of them? are they
>multi-purpose, or do they serve a specific need? basically, what would i
>use a metaball for?
>
>thanks mark for the videos. the .mov's on your site may be the answer to
>my questions, but i cannot play them from my "at work" workstation (will
>check them out for lunch (metaballs for lunch, righteous!)).
>
>
>
>mark wilson wrote:
>
>
>
>>Looks very cool. I didn't think it was possible to create geometry on
>>the fly in XSI via the API. I guess I must be missing something.
>>
>>Mark
>>
>>-- --Original Message-- --
>>*From:* owner-xsi@(protected) [mailto:owner-xsi@(protected)] *On
>>Behalf Of *Marc-Andre Carbonneau
>>*Sent:* 15 June 2005 17:08
>>*To:* XSI@(protected)
>>*Subject:* Michel Sandroni creating metaballs for XSI?!
>>
>>3 sweet videos of his RnD so far...
>>
>>http://www.motionblur.it/
>>
>>**Marc-Andr� Carbonneau**
>>
>>**FX artist Cinematics**
>>
>>**Ubisoft Montr�al**
>>
>>
>>
>
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