  | | | Michel Sandroni creating metaballs for XSI?! | Michel Sandroni creating metaballs for XSI?! 2005-06-15 - By Marc-Andre Carbonneau
Back Droplets rolling on leaves, on sweating soda can...every time you think Realflow is too much software just for a little bunch of drops... ;)
You imagination is your only boundary ;)
And if you become a real fan you can get metaballs for dinner t-shirt ;) http://www.yournexttee.com/product.php?productid&cat=1&page=1
MAC
-- --Original Message-- -- From: owner-xsi@(protected) [mailto:owner-xsi@(protected)] On Behalf Of Josh One Sent: Wednesday, June 15, 2005 12:56 PM To: XSI@(protected) Subject: Re: Michel Sandroni creating metaballs for XSI?!
please excuse the blatant intrusion. i have searched around and i think i understand what a metaball (or metaform) is, but i don't know "why" a metaball is. can someone provide a small list of uses for metaballs so that i can get a grip on the practicality of them? are they multi-purpose, or do they serve a specific need? basically, what would i use a metaball for?
thanks mark for the videos. the .mov's on your site may be the answer to my questions, but i cannot play them from my "at work" workstation (will check them out for lunch (metaballs for lunch, righteous!)).
mark wilson wrote:
> Looks very cool. I didn't think it was possible to create geometry on > the fly in XSI via the API. I guess I must be missing something. > > Mark > > -- --Original Message-- -- > *From:* owner-xsi@(protected) [mailto:owner-xsi@(protected)] *On > Behalf Of *Marc-Andre Carbonneau > *Sent:* 15 June 2005 17:08 > *To:* XSI@(protected) > *Subject:* Michel Sandroni creating metaballs for XSI?! > > 3 sweet videos of his RnD so far... > > http://www.motionblur.it/ > > **Marc-Andr� Carbonneau** > > **FX artist Cinematics** > > **Ubisoft Montr�al** >
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