  | | | Balloon String Simulation | Balloon String Simulation 2005-06-15 - By kim aldis
Back my script is for ropes held down at both ends.
> -- --Original Message-- -- > From: owner-xsi@(protected) > [mailto:owner-xsi@(protected)] On Behalf Of Marc-Andre Carbonneau > Sent: 15 June 2005 16:30 > To: XSI@(protected) > Subject: RE: Balloon String Simulation > > Hi Joey, > I'd first try with Syflex cloth. If it doesn't work..I guess > I'd hand animate bones. Or perhaps Kim's scripts would work? > Haven't tested it. > http://www.aldis.org.uk/Legacy/3DResources/Scripts.htm > > MAC > > -- --Original Message-- -- > From: owner-xsi@(protected) > [mailto:owner-xsi@(protected)] On Behalf Of Joey Lawrence > Sent: Wednesday, June 15, 2005 11:16 AM > To: XSI@(protected) > Subject: Balloon String Simulation > > Hi All, I need help finding a way to simulate a balloon string. > Ideally it would react based on the balloons velocity, so if > the balloon took off really fast the string would react > accordingly. I am thinking about using a cloth simulator, but > I'm not quite sure what the best solution would be. Any help > would be appreciated. Thanks in advance! > > -Joe- > > --- > Unsubscribe? Mail Majordomo@(protected) with the following text in > body: > unsubscribe xsi > > --- > Unsubscribe? Mail Majordomo@(protected) with the following > text in body: > unsubscribe xsi > >
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