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cartoony rope-ish thing...

cartoony rope-ish thing...

2005-06-14       - By Lu

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Reply:     1     2     3     4     5  

Hello List,

I got a funky problem.  I need to make a ropey-type thing that can swing around
(like the tail in XSI), and then be able to wrap around an object like Indiana
Jones' whip where it can sorta coil itself around a character.  I'm thinking of
blending between a dynamic sim and then switching to a hand-animated rig where
I can blend between the two.  I'm trying things like blending constraints and
sacrificing pigeons, but they're not working out too well.  I think I'm getting
farther with the pigeons.  Any ideas?  

Thanks in advance,

--Lu


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<DIV><FONT face=Arial size=2>Hello List,</FONT></DIV>
<DIV><FONT face=Arial size=2></FONT>&nbsp;</DIV>
<DIV><FONT face=Arial size=2>I got a funky problem.&nbsp; I need to make a
ropey-type thing that can swing around (like the tail in XSI), and then be able
to wrap around an object like Indiana Jones' whip where it can sorta coil
itself
around a character.&nbsp; I'm thinking of blending between a dynamic sim and
then switching to a hand-animated rig where I can blend between the two.&nbsp;
I'm trying things like blending constraints and sacrificing pigeons, but they
're
not working out too well.&nbsp; I think I'm getting farther with the
pigeons.&nbsp; Any ideas?&nbsp; </FONT></DIV>
<DIV><FONT face=Arial size=2></FONT>&nbsp;</DIV>
<DIV><FONT face=Arial size=2>Thanks in advance,</FONT></DIV>
<DIV><FONT face=Arial size=2></FONT>&nbsp;</DIV>
<DIV><FONT face=Arial size=2>--Lu</FONT></DIV>
<DIV><FONT face=Arial size=2></FONT>&nbsp;</DIV>
<DIV><FONT face=Arial size=2></FONT>&nbsp;</DIV></BODY></HTML>