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new rendering engines?

new rendering engines?

2005-06-14       - By Raffaele "ThE_JacO" Fragapane

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Reply:     1     2     3     4     5     6     7     8     9     10  

I'll be happy to agree as long as only few and quality options are presented
to the market.

It's happened in the past that badly implemented tools got commercialized,
flopped because of their poor quality, and left the spotlight leaving people
with a feeling that XSI wasn't a good platform to write for nor a good
market to sell in (the latter largely true at the times, a lot less so now).

As far as I'm concerned I'm only looking forward to a proper RMan engines
interface for XSI, and that seems to be on his way, as Mill already
showcased a very solid one and handled it to capable hands for the
commercial venture side of it. Plus there's a free beta of one going on.

Also a RMan connection means interfacing with PRMan, AIR, 3Delight and
apparently in the future brazil as well, as they hinted they will support an
SL like shading language and an interface to move from RIB to brazil scene
files when the standalone will be out.

Maybe people in architecture would love a VRay interface, but then I don't
do archviz, nor can be arsed with it, and being the bloody egoist I am, I
don't really care about people doing it :P
Except for Javier maybe, but he's got a job that doesn't involve
architectural renderings these days.

-- ---- ---- ---- ---- ---- ---- ---
~Raffaele Fragapane
~Itinerant Animator Hater
~Digital Plumbing Supervisor
~Peerless Camera Company
-- ---- ---- ---- ---- ---- ---- ---
__ ____ ____ ____ ____ ____ ____ ____ __
From: owner-xsi@(protected) [mailto:owner-xsi@(protected)] On Behalf Of
Bradley R. Gabe
Sent: Tuesday, June 14, 2005 3:35 PM
To: XSI@(protected)
Subject: Re: new rendering engines?

It never hurts to have options, because you never know when you hit that
wall in the proverbial maze that is production.


2005/6/14, Marc-Andre Carbonneau <marc-andre.carbonneau@(protected)>:
New rendering engines for Maya show the tip of their nose.
FinalRender
Brazil
Vray
Renderman

Should all be available before 2006.

Click on the names for links to integration screenshots and examples.

MAC

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