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Inspect Source paths

Inspect Source paths

2005-06-13       - By Steven Caron

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Reply:     1     2  

you can use the "reload externally modified image clips on focus" to shut it
up while working in the scene. but loading the scene will still be slow.

clean your clips and sources on a regular basis?

if i see a dangling clip or source that wont go away. sometimes i go an make
a fake file of that name in that place then run clip and source cleanup.

-- -- Original Message -- --
From: "Andre DeAngelis" <andre.deangelis@(protected)>
To: <XSI@(protected)>
Sent: Monday, June 13, 2005 8:05 AM
Subject: Inspect Source paths


> Is there any way to stop the c from trying to resolve the database every
> time the PPG is moved or resized?
>
> I have a big arse scene that requires all the textures to be re-linked.
> Fortunately I was able to do most of the dirty work via the SCTOC file,
> but checking it requires me to open the scenes and the Image Source Path
> PPG.  The sources paths are searched when the scene opens, when the
> Image Source Path PPG is opened and even when I try to resize the column
> fields.  It's completely unuseable!!
>
> Any help would be appreciated.
>
> AD
>
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