Inspect Source paths 2005-06-13 - By Andre DeAngelis
Back Is there any way to stop the c from trying to resolve the database every time the PPG is moved or resized?
I have a big arse scene that requires all the textures to be re-linked. Fortunately I was able to do most of the dirty work via the SCTOC file, but checking it requires me to open the scenes and the Image Source Path PPG. The sources paths are searched when the scene opens, when the Image Source Path PPG is opened and even when I try to resize the column fields. It's completely unuseable!!
Any help would be appreciated.
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