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Marrying 1:33 footage into a 4:1 aspect ration

Marrying 1:33 footage into a 4:1 aspect ration

2005-06-11       - By Lawrence Chandler

 Back
Anybody have any ideas or methodology for dealing with footage shot at one
aspect ratio set into a cg environment whose aspect ratio is different?

I'm working on a trade show animation that combines live footage into a cg
environment. The end product is to be projected across three ntsc screens. The
aspect ratio for the final footage to be delivered to the client is 2160 X 486
or an aspect ratio of 4.  I have camera reports for the bluescreen session
which was shot on digbeta.
I'm having a lot of problems fitting the footage into this weird aspect ratio.
Changing the aspect ration to encompass the three screens wacks out all the
data from the reports. All the shots are lock-offs so there's no matchmoving
per se, but the actors have to live in the cg environment.
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<HTML><HEAD>
<META http-equiv=Content-Type content="text/html; charset=iso-8859 (See http://iso-8859.ora-code.com)-1">
<META content="MSHTML 6.00.2900.2627" name=GENERATOR>
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<BODY bgColor=#ffffff>
<DIV><FONT face=Arial size=2>
<DIV><FONT face=Arial size=2>
<DIV><FONT face=Arial size=2>Anybody have any ideas or methodology for dealing
with footage shot at one aspect ratio&nbsp;set into a cg environment whose
aspect ratio is different? </FONT></DIV>
<DIV>&nbsp;</DIV>
<DIV><FONT face=Arial size=2>I'm working on a trade show animation that
combines
live footage into a cg environment. The end product is to be
projected&nbsp;across three ntsc screens. The aspect ratio for the final
footage
to be delivered to the client is 2160 X 486 or an aspect ratio of 4.&nbsp; I
have camera reports for the bluescreen session which was shot on digbeta.
</FONT></DIV>
<DIV><FONT face=Arial size=2>I'm having a lot of problems fitting the footage
into this weird aspect ratio.&nbsp; Changing the aspect ration to encompass the
three screens wacks out all the data from the reports. All the shots are
lock-offs so there's no matchmoving per se, but the actors have to live in the
cg environment. </FONT></FONT></DIV></DIV></FONT></DIV></BODY></HTML>