  | | | Paint F/X and objects with transparency....?? | Paint F/X and objects with transparency....?? 2003-12-01 - By Robert Martinu
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-- -- Original Message -- -- From: "Zach Prichard" <zwp1@(protected)> To: <maya@(protected)> Sent: Monday, December 01, 2003 10:59 AM Subject: Paint F/X and objects with transparency....??
> Now I know that this is b/c they are applied in post-rendering and I know the first solution is to comp them... > but the window pain has raindrops on it that I CAN'T render seperately (which is another issue...I'm using a very transparent water > texture on blobby surface particles..and in the scene the transparency works great..but if I render the particles by themselves and > check the alpha they have no transparency at all...wtf?).
You could render only the PaintF/X alone into a bitmap and put that behind the window.
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