Mailing List
Home
Forum Home
Softimage
Carrara
trueSpace
Dir3d-l
Maya - a powerful 3D animation and visual effects software
Macromedia Flash Development
Subjects
Cameras
scaleDown command
black out solved
Aircraft Tutorial
Mathematical XYZ ?
Its done This vs That
Its done first week
recommendations for screen video captures?
3DExplorer "Oddity "
New Director
ProTeam renewals
Fuel 's new websites (X post)
Blue peter create a make toy
targeting groups question
XPost: Shockwave 3D game ( sort of )
RES: RES: RES: Fish Modeling
Emitting particles from object intersection
Fuel 's new websites (X post)
Texturing
Big Break Contest Videos
New Plugins
Models and Texture on my updated site
Error Installing Patch tS6 6
Plasma?
Looking for Inspiration
Weird EMail Q
It 's done first week ?
Cherry not cranberry
New game
Camera Animation Problem
Particle plugins?
 
PPG logic

PPG logic

2005-06-09       - By kim aldis

 Back
Reply:     <<     11  




 __ __  

From: owner-xsi@(protected) [mailto:owner-xsi@(protected)] On Behalf Of
Rafe Sacks
Sent: 09 June 2005 00:31
To: XSI@(protected)
Subject: Re: PPG logic




[Rafe:] You could pass the param from the callback to the primary function.
[kim aldis]
You could, and that's what I do, but this often means large numbers of
callbacks, 'just in case'. If you cater for nitems you can guarantee within
a week someone will build a scene with n+1.

In the end it's not that much of a biggie, just an annoyance.


<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.0 Transitional//EN">
<HTML><HEAD><TITLE></TITLE>
<META http-equiv=Content-Type content="text/html; charset=us-ascii">
<META content="MSHTML 6.00.2900.2627" name=GENERATOR></HEAD>
<BODY text=#000000 bgColor=#ffffff><FONT face=Arial color=#0000ff
size=2></FONT><BR>
<BLOCKQUOTE dir=ltr
style="PADDING-LEFT: 5px; MARGIN-LEFT: 5px; BORDER-LEFT: #0000ff 2px solid;
MARGIN-RIGHT: 0px">
 <DIV class=OutlookMessageHeader lang=en-us dir=ltr align=left>
 <HR tabIndex=-1>
 <FONT face=Tahoma size=2><B>From:</B> owner-xsi@(protected)
 [mailto:owner-xsi@(protected)] <B>On Behalf Of </B>Rafe
 Sacks<BR><B>Sent:</B> 09 June 2005 00:31<BR><B>To:</B>
 XSI@(protected)<BR><B>Subject:</B> Re: PPG logic<BR></FONT><BR></DIV>
 <DIV></DIV>
 <DIV><FONT face=Helvetica color=#000099 size=2></FONT><BR>&nbsp;</DIV>
 <DIV><FONT color=#000099><SMALL><FONT
 face="Helvetica, Arial, sans-serif">[Rafe:] You could pass the param from the
 callback to the primary function. <BR></FONT><FONT face=Arial
 color=#0000ff><SPAN class=843371607-09062005>[kim
 aldis]&nbsp;</SPAN></FONT></SMALL></FONT></DIV>
 <DIV><FONT color=#000099><SMALL><FONT face=Arial color=#0000ff><SPAN
 class=843371607-09062005>You could, and that's what&nbsp;I do, but this often
 means large numbers of callbacks, 'just in case'.&nbsp;If you cater for
nitems
 you can guarantee within a week someone will build a scene with
 n+1.</SPAN></FONT></SMALL></FONT></DIV>
 <DIV><FONT color=#000099><SMALL><FONT face=Arial color=#0000ff><SPAN
 class=843371607-09062005></SPAN></FONT></SMALL></FONT>&nbsp;</DIV>
 <DIV><FONT color=#000099><SMALL><FONT face=Arial color=#0000ff><SPAN
 class=843371607-09062005>In the end it's not that much of a biggie, just an
 annoyance.</SPAN></FONT></SMALL></FONT></DIV></BLOCKQUOTE></BODY></HTML>