Vertex and edge alignment 2004-03-07 - By Tony Owen
Back If you give one dimension (the one that corresponds more or less, with the surface normal(s)) a zero amount, they will flatten out the face(s). It's a good way to straighten out goofy faces, but can also be used to "unsmooth" a group of faces (it will put all the vertices on one plane).
-- -- Original Message -- -- From: "Ed Baker" <edbaker@(protected)> To: <truespace@(protected)> Sent: Sunday, March 07, 2004 5:05 AM Subject: [TSML] Vertex and edge alignment
> Speaking of plugins, there is a plugin out there somewhere that enables you > to align the selected vertices into a straight line, and another that > enabled you to flatten a curved shape (I think). Anyone have any idea what > and where these are? > > Ed > >
|
|