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Vertex and edge alignment

Vertex and edge alignment

2004-03-07       - By Tony Owen

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Reply:     1     2  

If you give one dimension (the one that corresponds more or less, with the
surface normal(s)) a zero amount, they will flatten out the face(s). It's a
good way to straighten out goofy faces, but can also be used to "unsmooth" a
group of faces (it will put all the vertices on one plane).


-- -- Original Message -- --
From: "Ed Baker" <edbaker@(protected)>
To: <truespace@(protected)>
Sent: Sunday, March 07, 2004 5:05 AM
Subject: [TSML] Vertex and edge alignment


> Speaking of plugins, there is a plugin out there somewhere that enables
you
> to align the selected vertices into a straight line, and another that
> enabled you to flatten a curved shape (I think). Anyone have any idea what
> and where these are?
>
> Ed
>
>