Extracting triangle count from computer displacement 2005-06-05 - By Bernard Lebel
Back What is that rendered count looking like, if I can ask you? I don't see anything of that order...
For example, let say I just want to render a 4x4 grid (no displacement), I would expect to render 32 triangles, right? However I'm searching 32 in the log but I can't find anything related to the triangle count.
If you talk about
//INFO : GAPM 0.2 info : triangle count excluding retessellation : //INFO : GAPM 0.2 info : triangle count including retessellation :
They are desperately sticking to 1... as long as I have no displacement..... When I have displacement, then they print a whole different value. So how then is reliable this stastistic, or am I interpreting it wrongly?
Thanks Bernard
javier wrote:
>it is a mental ray issue is it not? >turn the verbose on --on batch mode or on screen -- you get a rendered >triangle count at the end of the render messages > >On 6/3/05, Bernard Lebel <3dbernard@(protected)> wrote: > > >>Hello, >> >>Anyone knows how to find out how many triangles were generated for a >>frame when using displacement? >> >> >>
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