Blur node alpha 2005-06-04 - By christian keller
Back it also linked against msvcrtd.dll !
good luck
-- -- Original Message -- -- From: "kim aldis" <kim@(protected)> To: <XSI@(protected)> Sent: Friday, June 03, 2005 6:46 PM Subject: RE: Blur node alpha
> I'm still getting the same error here, Alan. Can't find the shader. > > > > kim@(protected) > kim@(protected) > > > > > -- --Original Message-- -- > > From: owner-xsi@(protected) > > [mailto:owner-xsi@(protected)] On Behalf Of Alan Jones > > Sent: 03 June 2005 10:21 > > To: XSI@(protected) > > Subject: Re: Blur node alpha > > > > It's because I'm stupid. Twice. Forgot to edit the .xsiaddon > > so it put the .dll in the nt-x86 folder and it's also got the > > debug version of the .dll in there. > > > > Try this one. > > > > Cheers, > > > > Alan. > > > > On 6/3/05, Arvid Bj�rn <arvid.bjorn@(protected)> wrote: > > > Hey Alan! Very intriguing, but all I'm getting is > > > > > > error 051011: shader "uvwBlur" not found > > > > > > Don't have time to investigate too deep, you know what's > > wrong perhaps? > > > > > > > > > Alan Jones wrote: > > > > > > >It's slow, but it works. > > > > > > > >No idea whether the idea for the way I've implemented is > > average or > > > >poor. Could really do with adaptive sampling and other goodies to > > > >speed things up, but we'll see how useful it is first. > > > > > > > >Cheers, > > > > > > > >Alan. > > > > > > > > > > > > > > > > > > -- ---- ---- ---- ---- ---- ---- ---- ---- ---- ---- ---- ---- ----- > > > > ---- > > > > > > > > > > > > > > -- > > > Vfx Artist | palladiumfilm > > > > > > --- > > > Unsubscribe? Mail Majordomo@(protected) with the > > following text in body: > > > unsubscribe xsi > > > > > > > > --- > Unsubscribe? Mail Majordomo@(protected) with the following text in body: > unsubscribe xsi >
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