Blur node alpha 2005-06-03 - By kim aldis
Back I'm still getting the same error here, Alan. Can't find the shader.
kim@(protected) kim@(protected)
> -- --Original Message-- -- > From: owner-xsi@(protected) > [mailto:owner-xsi@(protected)] On Behalf Of Alan Jones > Sent: 03 June 2005 10:21 > To: XSI@(protected) > Subject: Re: Blur node alpha > > It's because I'm stupid. Twice. Forgot to edit the .xsiaddon > so it put the .dll in the nt-x86 folder and it's also got the > debug version of the .dll in there. > > Try this one. > > Cheers, > > Alan. > > On 6/3/05, Arvid Bj�rn <arvid.bjorn@(protected)> wrote: > > Hey Alan! Very intriguing, but all I'm getting is > > > > error 051011: shader "uvwBlur" not found > > > > Don't have time to investigate too deep, you know what's > wrong perhaps? > > > > > > Alan Jones wrote: > > > > >It's slow, but it works. > > > > > >No idea whether the idea for the way I've implemented is > average or > > >poor. Could really do with adaptive sampling and other goodies to > > >speed things up, but we'll see how useful it is first. > > > > > >Cheers, > > > > > >Alan. > > > > > > > > > > > > > -- ---- ---- ---- ---- ---- ---- ---- ---- ---- ---- ---- ---- ----- > > > ---- > > > > > > > > > > -- > > Vfx Artist | palladiumfilm > > > > --- > > Unsubscribe? Mail Majordomo@(protected) with the > following text in body: > > unsubscribe xsi > > >
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