Getting frustrated with bugs... 2005-06-03 - By Sandy Sutherland
Back Just to add - we use all Geforce cards here - various ones, and they all work fine - not to say we don't have crashes, but no more than anyone else here using other software!! I would strongly suspect your drivers!!
I have found the Drivers from www.guru3d.com to be very good - I currently have 66.93 installed all round!
S.
-- ---- ---- ---- ---- ---- ---- ---- ---- ---- ---- ----- Sandy Sutherland Digital Doodeller - TD The Refinery (Cape) http://www.refinery.co.za mailto:sandy@(protected) (P) (+27 21) 480 3132 (F) (+27 21) 480 3101 -- ---- ---- ---- ---- ---- ---- ---- ---- ---- ---- -----
-- -- Original Message -- -- From: "Joel Blackwell" <joel@(protected)> To: <XSI@(protected)> Sent: Friday, June 03, 2005 4:37 PM Subject: Re: Getting frustrated with bugs...
> Thanks for the additional replies, guys. One of the problems seems to > be- if I do exactly what I'm supposed to, XSI works okay. If I deviate, > even slightly, everything goes awry. It's a shame because I spend hours > in the manuals trying to work out if I've done something wrong, when > most of the time that weird thing I saw moments before really was a > 'weird thing' after all. > > When I said most guys have money to throw around, I was more referring > to the ability to get the right hardware for the job. Unfortunately, > I'll have to build a new rig for XSI, because I need my gamers card so I > can stay compatabile with the other programs I have related to game > development. It's a shame, but I guess that's the way the cookie > crumbles, as they say. > > Hopefully in the future XSI's small quirks will be ironed out so I can > stop cowering in a corner, waiting for my computer to explode after > connecting a shader the way I'm not supposed to, or something. > > -Joel > > > kim aldis wrote: > > There's a few things worth mentioning here: > > > > First, to re-iterate what has already been said here, that Xsi at 4.2 is > > extremely stable and I rarely see it crash these days. One issue only these > > past 4 weeks and that I nailed down to a dodgy .mov file in the roto view. > > Changed the roto file and all was dandy. > > > > Remember that graphics card issues are also related to any kind of picking > > so if you're having problems connecting RT nodes then this is likely a card > > issue. That said, I used the Go FX 5600 for quite some time without any > > major issues. I appreciate this isn't the same card but generally Nvidia is > > seen as good for xsi. Generally speaking, though, the best bet is to always > > go latest drivers and to get them from Nvidia. > > > > Avoid recovering from crashed scenes. There's no guarantee that the saved > > scene is reliable and given the state of Xsi at the point of save it's > > highly likely to have some form of corruption. Many people here have > > reported instability issues with scenes that have been recovered. Far better > > to adopt a policy of regular saving. > > > > > > Remember that although Xsi is powerful and gives you a great deal of control > > over your work, that control comes with the penalty of complexity which in > > turn gives you greater scope for error. > > > > > > And finally, never underestimate the facility that sticky fingers and > > unfamiliarity have for making a mess of things without your realising it. > > > > > > > > > > kim@(protected) > > kim@(protected) > > > > > > > > > >>-- --Original Message-- -- > >>From: owner-xsi@(protected) > >>[mailto:owner-xsi@(protected)] On Behalf Of Joel Blackwell > >>Sent: 03 June 2005 13:59 > >>To: XSI@(protected) > >>Subject: Re: Getting frustrated with bugs... > >> > >>Thanks to all who've posted responces so far... I appreciate > >>it! It was a little daft of me not to post some of the > >>problems I'm having, so I'll do so now. > >> > >>Firstly, I'm running a GeforceFX 5600 (and have run with a > >>number of different drivers.. currently the latest) I've had > >>no major issues, graphics wise. > >> > >>Now for some problems: Simple things, like creating two > >>layers for a simple shader, and then attaching a texture to > >>each. Then, half of the time I can't disconnect the textures > >>at all from the layers (mainly a problem for the tree view) > >>and the other half of the time, they do disconnect, but not > >>visually, so I can't tell what's connected to what until I > >>hit refresh. > >> > >>Then (usually while trying to disconnect the textures from the first > >>problem) If I hit right mouse a few too many times in the > >>tree view, XSI crashes. Even though it tells me it > >>successfully saves, when I load XSI again and try to recover > >>the scene, it tells me the scene is the wrong version > >>(version 420 or something along those lines) and then > >>proceeds to tell me it requires version 420. It then crashes again. > >> > >>Here's one from XSIbase... > >> > >>I loaded in an X format model with textures (not made by > >>myself) and found it to have a red tint to it. I adjusted > >>the ambient lighting for the materials to grey, and wondered > >>why, even though the textures were grey in colour, the model > >>still retained the red tint in the 3D view. > >>However, the model rendered exactly as I thought it should > >>look (that is, with grey ambience). Long story short- after > >>a lot of experimentation, I found the problem to be that the > >>model's texture was connected to the diffuse port of the > >>phong shader. I'd adjusted the phong's ambience from red to > >>grey, but XSI didn't change it fully. If I disconnected the > >>texture and reconnected it again, the ambience was set back > >>to red (again) and when I then changed it to grey, it fixed > >>the problem. > >> > >>Very strange, and for those wondering, I checked the scene ambience. > >>Really odd things like this keep popping up the more I work > >>in the render tree... weird anomalies that keep me busy for > >>hours, rummaging through the manual, trying to find out why > >>it's happening. > >> > >>It's things like those that I encounter all over the place > >>and make me wonder if anyone bothered to test XSI at all > >>before releasing it. I'm sure that I'm overreacting somewhat > >>at the moment... and you guys are right, they're not the > >>biggest problems in the world. But, it'd be nice to have > >>someone say, "Hey, we're going to get those things fixed, so > >>people don't start comparing XSI to Truespace 3!" > >> > >>-Joel > >> > >> > >> > >>Morten Bartholdy wrote: > >> > >>>Joel I do remember you ;) and I'm not sure my answer will > >> > >>be of much > >> > >>>help, but here goes: > >>> > >>>I use XSI on lots of different hardware combinations > >> > >>including a few > >> > >>>consumer gfxcards and though I do run in to the occasional bug or > >>>crash, > >>>V4.2 appears very stable for my use, which is any flavor of > >> > >>3D & VFX > >> > >>>for commercials and feature film alike. So I get around in > >> > >>the app and > >> > >>>I can't recognize your problems. I know this does not help > >> > >>you much, > >> > >>>but it leads me to think you are either suffering from a very > >>>incompatible gfxcard (you don't say which one), or bad > >> > >>hardware - perhaps memory. > >> > >>>You say it happens when working with shaders, so what > >> > >>exactly is it you do? > >> > >>>Do you tweak parameters on existing ones or write your own? > >> > >>Granted - > >> > >>>tweaking shaders with the renderregion active causes hangups or > >>>crashes now and then, but although annoying, nothing I would call > >>>serious flaws. The only times I have experienced repeated > >> > >>crashes or > >> > >>>the like, was when I was beating what ought to be a dead horse, and > >>>was too tired to think of reasonable workarounds or even a better > >>>solution. In my experience (having taught 3D at several > >> > >>schools in my > >> > >>>country) those that keep running into trouble with the app > >> > >>often keep > >> > >>>using it in ways that may provoke certain weaknesses in the > >> > >>sw. I am > >> > >>>not saying that is what you do - I am only trying to give > >> > >>you pointers regarding how to work on fixing your specific problem. > >> > >>>When you say no-one seems to care about your problems, bear in mind > >>>that if it is a gfxcard issue, it could be fixed for an amount > >>>equalling a few hours work for many professionals on this, > >> > >>and though > >> > >>>I understand your pain, and appreciate that you may not be in a > >>>position to aquire a certified card, you may need to > >> > >>understand why others might not be bothered. > >> > >>>You might get more help from some of all the good guys > >> > >>residing here > >> > >>>if you provide a bit more specific info about the nature of your > >>>predicament. I am no hardware expert, but I have used XSI > >> > >>on several > >> > >>>consumer cards including even an old GeForce 2 GTS, and apart from > >>>performance and OGL accuracy they are not much different from > >>>Wildcats, Fire or nVidia FX cards for average daily use, so > >> > >>I am curious to know which card you are using. > >> > >>> > >>>Best regards > >>> > >>>Morten Bartholdy > >>>3D & VFX Artist > >>>Denmark > >>> > >>> > >>> > >>>-- -- Original Message -- -- > >>>From: "Joel Blackwell" <joel@(protected)> > >>>To: <XSI@(protected)> > >>>Sent: Friday, June 03, 2005 12:39 PM > >>>Subject: Getting frustrated with bugs... > >>> > >>> > >>> > >>> > >>>>I'm considering selling XSI, mainly because I'm finding it hard to > >>>>learn the program, due to the fact I run into a bug every > >> > >>few minutes > >> > >>>>when working with shaders. Every time I post about the > >> > >>problems (on a > >> > >>>>forum), someone pipes up and tells me something like, "You > >> > >>must have > >> > >>>>missed something." or, "The problem must be with your > >> > >>graphics card." > >> > >>>>Perhaps either one of those could be true, since I'm not using a > >>>>certified card, and I'm no XSI know-it-all. However, no > >> > >>one seems to > >> > >>>>care if the problem could actually be worth looking to. My > >> > >>posts just > >> > >>>>disappear into nothingness, never to be seen again. Seemingly, my > >>>>only solution I have is- risk paying some money for a > >> > >>certified card > >> > >>>>(which is beyond my price range at the moment) that may not fix the > >>>>problems I've been seeing anyway. > >>>> > >>>>This is obviously a great community for people who work in a > >>>>professional environment, and have money to throw around everywhere > >>>>for proper support and the hardware to suit a professional > >> > >>pipeline. > >> > >>>>But, for people like myself, XSI seems more and more the poorer > >>>>program to go with. Softimage may be doing everything they can to > >>>>increase their userbase, but the program just isn't > >> > >>designed for the average person... > >> > >>>>and right now, I wouldn't recommend it to anyone. I mean, > >> > >>why develop > >> > >>>>a program for certified (non-gamer) cards, and then aim the > >> > >>program at > >> > >>>>mod makers for games? It just doesn't make any sense. > >>>> > >>>>That aside, does anyone have some advice for me? Last time > >> > >>I posted > >> > >>>>on this mailing list everyone tried to kill me as the marauding > >>>>invader from the land of Truespace (if anyone remembers > >> > >>that fiasco). > >> > >>>>This time, I'm hopeful that won't happen again, and someone > >> > >>will help > >> > >>>>me get this program working as it should. Or, the > >> > >>Softimage crew will > >> > >>>>actually note down some bugs to be fixed, so I don't have > >> > >>to sell XSI > >> > >>>>and move onto something that works. > >>>> > >>>>Thanks. > >>>> > >>>>-Joel > >>>>--- > >>>>Unsubscribe? Mail Majordomo@(protected) with the > >> > >>following text in body: > >> > >>>>unsubscribe xsi > >>>> > >>>> > >>> > >>> > >>>--- > >>>Unsubscribe? Mail Majordomo@(protected) with the > >> > >>following text in body: > >> > >>>unsubscribe xsi > >>> > >>> > >> > >>--- > >>Unsubscribe? Mail Majordomo@(protected) with the following > >>text in body: > >>unsubscribe xsi > >> > >> > > > > > > --- > > Unsubscribe? Mail Majordomo@(protected) with the following text in body: > > unsubscribe xsi > > > > > --- > Unsubscribe? Mail Majordomo@(protected) with the following text in body: > unsubscribe xsi
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