Blur node alpha 2005-06-03 - By kim aldis
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http://www.binaryalchemy.de/develop/shader/
And look for the msvcr71.dll. You'll need this in your system32 folder, of on your path somewhere.
kim@(protected) kim@(protected)
> -- --Original Message-- -- > From: owner-xsi@(protected) > [mailto:owner-xsi@(protected)] On Behalf Of Arvid Bj�rn > Sent: 03 June 2005 10:03 > To: XSI@(protected) > Subject: Re: Blur node alpha > > Hey Alan! Very intriguing, but all I'm getting is > > error 051011: shader "uvwBlur" not found > > Don't have time to investigate too deep, you know what's > wrong perhaps? > > > Alan Jones wrote: > > >It's slow, but it works. > > > >No idea whether the idea for the way I've implemented is average or > >poor. Could really do with adaptive sampling and other > goodies to speed > >things up, but we'll see how useful it is first. > > > >Cheers, > > > >Alan. > > > > > > > > > -- ---- ---- ---- ---- ---- ---- ---- ---- ---- ---- ---- ---- ---- -- > > -- > > > > > > -- > Vfx Artist | palladiumfilm > > --- > Unsubscribe? Mail Majordomo@(protected) with the following > text in body: > unsubscribe xsi > >
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