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Scripting help - PathCns - Dan 's attempt in Jscript....

Scripting help - PathCns - Dan 's attempt in Jscript....

2005-06-02       - By Dan Yargici

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Reply:     1     2     3     4     5     6     7     8     9  

OK, here's my *unfinished* attempt at converting it (no more time
unfortunately, it was a very good exercise though).  I have to say, I
didn't really understand what you were trying to achieve in parts so I
just used your expressions unchanged.  Also I didn't understand some of
your (swedish?) variable names so that why I also have some bizarre
names... I was really just experimenting with how some things would be
done using the OM.  I couldn't figure out to use ApplyPath with OM
though so I used AddConstraint instead, which would then need keys
setting after (with ApplyPath this can be done on creation it seems).  I
didn't get around to the animation but that looked straightforward.

Anyway, if some of the more seasoned scripting types could cast a beady
eye over this I'd really appreciate it.  I did some things I'm just not
sure about.  First off, I iterate through the collection retuned by the
duplicate command instead of enumerating it.  Now I remember reading
here many times that enumerating is faster, but it just seemed
unecessary in this instance, am I right?

Also, I'm checking for whether the user pressed OK or Cancel by just
checking if a return value exists.  Is this a no no?  It's seems fairly
fool-proof to me.

Many thanks scripty heads,

DAN



Dan Yargici wrote:

> Demian,
>
> I would also recommend Helge's scripting series availble from
> 3dTutorial.com - it's really pushed me along and I've only finished 2
> chapters.  Really clear explanations and totally OM oriented.
>
> Now I finally understand why everyone suggests using Jscript over
> VBscript, I'm finding it waaaaay nicer.
>
> I decided to try and convert your script to jscript OM code, I'll
> polish it up and post it tomorrow (I'd like to get some crits from the
> brains here too as I'm sure I'm doing some things a bit shabbily....
> but I did manange to make it %99.9 OM)
>
> DAN
>
> Juan Brockhaus wrote:
>
>> Hi Demian,
>>  
>> I've added a modified version of your script. it opens up the PPG of
>> all pathcns in one multi-PPG.
>> as a tip, I would suggest you to learn about the object mode, which
>> is much faster in scripting.
>> you could speed up your script by feeding arrays with your loop and
>> do a 'multi' path constrain and then set the different values with
>> the object mode.
>>  
>> cheers,
>>  
>> Juan
>>  
>>  
>>  
>>  
>>
>>     -- --Original Message-- --
>>     *From:* Demian Zarins [mailto:demian.zarins@(protected)]
>>     *Sent:* 01 June 2005 13:39
>>     *To:* xsi@(protected)
>>     *Subject:* Scripting help - PathCns
>>
>>
>>     I´m in need of some scripting help here :) I´m not very good at
>> it so
>>     step by step help would be appreciated.
>>
>>     In my script (se attached script). I´m trying to make a more
>>     versatile duplicate/animation to path
>>     setup. What I would like to have is the possibility to have the
>>     PathCns PPG come up at the
>>     end of the script so that I can set these properties without
>>     hardcoding it as I do now.
>>
>>
>>                             SetValue oSelection(i).Name +
>>     ".kine.pathcns.affbyori1", True
>>                             SetValue oSelection(i).Name +
>>     ".kine.pathcns.tangent", True
>>                             SetValue oSelection(i).Name +
>>     ".kine.pathcns.dirx", -1
>>                             SetValue oSelection(i).Name +
>>     ".kine.pathcns.diry", 0
>>                             SetValue oSelection(i).Name +
>>     ".kine.pathcns.dirz", 0
>>                             SetValue oSelection(i).Name +
>>     ".kine.pathcns.upvct_active", True
>>                             SetValue oSelection(i).Name +
>>     ".kine.pathcns.roll", 45
>>
>>
>>     Maybe there is a built in way of doing this, in that case please
>>     share it with me :)
>>     If anyone can set me in the right direction I would be thankfull.
>>
>>     TIA
>>
>>     Demian
>>
>>
>>
>>
>>    
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