Reflection falloff shader 2005-06-01 - By Alan Jones
Back Hi Pingo,
I can't think of any reason it wouldn't work standard, but when I'm back near XSI tomorrow I'll do a quick test and post a .preset.
Cheers,
Alan.
On 6/1/05, Pingo <pingo@(protected)> wrote: > Hey Alan, thanks! > > any suggestions on how I would use this with a bump? > ... or to create an alpha on an already existing reflection? > > u see I got a bathroom scene, where this would come in VERY handy, > but the tiles bumps affect my reflection and... I can't seem to get > them transfered onto your very cool shader:-) > > cheers. > > pingo > > On Jun 1, 2005, at 17:39, Alan Jones wrote: > > > Thanks. > > > > Perhaps on the gaussian node - just don't ask for a fast gaussian > > blur node ;) > > > > Cheers, > > > > Alan. > > > > On 6/1/05, Matt Morris <matt@(protected)> wrote: > > > >> Sweet dude. That simplifies the whole process no end. Now how about a > >> gaussian blur node? ;) > >> > >> > >> -- --Original Message-- -- > >> From: owner-xsi@(protected) [mailto:owner-xsi@(protected)]On > >> Behalf > >> Of Alan Jones > >> Sent: 01 June 2005 14:52 > >> To: xsi@(protected) > >> Subject: Reflection falloff shader > >> > >> > >> Hi All, > >> > >> Just a quick note - I've put up a reflection falloff shader. > >> > >> http://binaryiris.com/main/?id=DepthMirror > >> > >> Cheers, > >> > >> Alan > >> > >> --- > >> Unsubscribe? Mail Majordomo@(protected) with the following text > >> in body: > >> unsubscribe xsi > >> > >> --- > >> Unsubscribe? Mail Majordomo@(protected) with the following text > >> in body: > >> unsubscribe xsi > >> > >> > > > > --- > > Unsubscribe? Mail Majordomo@(protected) with the following text > > in body: > > unsubscribe xsi > > > > --- > > Unsubscribe? Mail Majordomo@(protected) with the following text > > in body: > > unsubscribe xsi > > > > > > --- > Unsubscribe? Mail Majordomo@(protected) with the following text in body: > unsubscribe xsi >
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