Reflection falloff shader 2005-06-01 - By Pingo
Back Hey Alan, thanks!
any suggestions on how I would use this with a bump? ... or to create an alpha on an already existing reflection?
u see I got a bathroom scene, where this would come in VERY handy, but the tiles bumps affect my reflection and... I can't seem to get them transfered onto your very cool shader:-)
cheers.
pingo
On Jun 1, 2005, at 17:39, Alan Jones wrote:
> Thanks. > > Perhaps on the gaussian node - just don't ask for a fast gaussian > blur node ;) > > Cheers, > > Alan. > > On 6/1/05, Matt Morris <matt@(protected)> wrote: > >> Sweet dude. That simplifies the whole process no end. Now how about a >> gaussian blur node? ;) >> >> >> -- --Original Message-- -- >> From: owner-xsi@(protected) [mailto:owner-xsi@(protected)]On >> Behalf >> Of Alan Jones >> Sent: 01 June 2005 14:52 >> To: xsi@(protected) >> Subject: Reflection falloff shader >> >> >> Hi All, >> >> Just a quick note - I've put up a reflection falloff shader. >> >> http://binaryiris.com/main/?id=DepthMirror >> >> Cheers, >> >> Alan >> >> --- >> Unsubscribe? Mail Majordomo@(protected) with the following text >> in body: >> unsubscribe xsi >> >> --- >> Unsubscribe? Mail Majordomo@(protected) with the following text >> in body: >> unsubscribe xsi >> >> > > --- > Unsubscribe? Mail Majordomo@(protected) with the following text > in body: > unsubscribe xsi > > --- > Unsubscribe? Mail Majordomo@(protected) with the following text > in body: > unsubscribe xsi > >
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