Tag Channels 2005-06-01 - By Dan Yargici
Back Yeah, I use this technique all the time also, and if you use RAW colour-clipping you can get a bonus one in the alpha too.
DAN
Bernard Lebel wrote:
>You may consider using a puzzle matte. This is a pass where objects >have a different solid color, generally red, green and blue. Then in >the comp soft you can pick what channel to use at the matte. The >advantage of doing this is that you can combine many mattes in a >single image, and you don't run into the risk of eating alpha channel >pixels around the matted objects. > > >Cheers >Bernard > > > >On 6/1/05, Byron Nash <Byron@(protected)> wrote: > > >> >> >> >> >> >>>Slaps forehead< Ignore my last post about bringing them into the FX Tree, I >>> >>> >>figured it out. >> >> >> >>There is no way to get the Tag Channel to be anti-aliased is there? Or is >>Soft planning on making that possible in the future? >> >> >> >>Byron Nash >> >>704-561-7764 >> >>3764 (internal) >> >> >> >> > >--- >Unsubscribe? Mail Majordomo@(protected) with the following text in body: >unsubscribe xsi > > > --- Unsubscribe? Mail Majordomo@(protected) with the following text in body: unsubscribe xsi
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