  | | | Grouped Cluster Materials and Passes (speaking of overrides) | Grouped Cluster Materials and Passes (speaking of overrides) 2005-06-01 - By Eric Deren
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Wow, that sounds like a real party, Adam. I actually thought of that one but it seemed like I was really not reading the manual. It's nice to know that when I have what I think is a stupid question it turns out I've run into the edge of the capabilities of the software. Makes me feel better about my skillset, anyway. :-)
I think I'll come at this from a different direction. Thanks for everyone's help, though! :-)
-Eric
-- -- Original Message -- -- From: "Adam Sale" <adamsale@(protected)> To: <XSI@(protected)> Sent: Tuesday, May 31, 2005 9:00 PM Subject: Re: Grouped Cluster Materials and Passes (speaking of overrides)
> Hey E... only thing I can think of is to use extract polygons to > extract each poly cluster object into its own object, and then copy > the shader from the cluster level back to the object level.. > > then you could group and override from there.. > > Unfortunately clusters aren't supported at the pass level... > If the shader tree is simple enough, you could maybe try rendermapping > the clusters into a texture, and then apply it at the object level > and then delete the clusters.. > But if you're hoping to alter cluster materials through partitions, > you're hooped.... > > On an aside note completely unrelated to passes and clusters.. lets > get on this figueroa thing.. we may have to explore other options.. > 8th on the waiting list sounds sort of hit and miss. > > A. > -- -- Original Message -- -- > From: "Eric Deren" <eric@(protected)> > To: <XSI@(protected)> > Sent: Tuesday, May 31, 2005 1:38 PM > Subject: Re: Grouped Cluster Materials and Passes (speaking of > overrides) > > >> That email should have read: >> >> -- ---- ---- ---- ---- ---- ---- ------ >> >> I've got about thirty objects, each with multiple clusters that I've >> organized into groups and assigned materials to at the group level. >> Now I want >> to change those materials as an override in a partition in a separate >> pass. >> >> Simply dragging the group of clusters into a new partition doesn't >> appear to be the way to do this. Any hints? >> >> -Eric >> >> -- ---- ---- ---- ---- ---- ---- ------ >> >> Sorry about that; it's my first time typing English, evidently. >> >> -Eric >> >> >> >> -- -- Original Message -- -- >> From: "Eric Deren" <eric@(protected)> >> To: <xsi@(protected)> >> Sent: Tuesday, May 31, 2005 4:17 PM >> Subject: Grouped Cluster Materials and Passes (speaking of overrides) >> >> >>> >>> I've got about thirty objects, each with multiple clusters that I've >>> added into groups and assigned materials at the group level. Now I >>> want to change those materials and their for a partition in a >>> separate pass. >>> >>> Simply dragging the group of clusters into a new partition doesn't >>> appear to be the way to do this. Any hints? >>> >>> -Eric >>> --- >>> Unsubscribe? Mail Majordomo@(protected) with the following text in >>> body: >>> unsubscribe xsi >> >> --- >> Unsubscribe? Mail Majordomo@(protected) with the following text in >> body: >> unsubscribe xsi >> > > > --- > Unsubscribe? Mail Majordomo@(protected) with the following text in > body: > unsubscribe xsi
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