  | | | Paint F/X and objects with transparency....?? | Paint F/X and objects with transparency....?? 2003-12-01 - By Zach Prichard
Back I'm having a problem with Paint F/X showing up OVER objects with transparencies on them... aka I'm rendering a window with transparency and in the background are some paint f/x strokes...they render as if they were in FRONT of the damn window.
Now I know that this is b/c they are applied in post-rendering and I know the first solution is to comp them... but the window pain has raindrops on it that I CAN'T render seperately (which is another issue...I'm using a very transparent water texture on blobby surface particles..and in the scene the transparency works great..but if I render the particles by themselves and check the alpha they have no transparency at all...wtf?).
So is there a way to get paint F/X to obey the transparency laws?
z
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