  | | | noshadow pass (speaking of overrides) | noshadow pass (speaking of overrides) 2005-05-31 - By kim aldis
Back Generally speaking though, the override technique is good.
kim@(protected) kim@(protected)
> -- --Original Message-- -- > From: owner-xsi@(protected) > [mailto:owner-xsi@(protected)] On Behalf Of Josh One > Sent: 31 May 2005 17:31 > To: XSI@(protected) > Subject: Re: noshadow pass (speaking of overrides) > > it's just so silly, it just might work! > > thanks :) > > Bernard Lebel wrote: > > > Disable shadow maps and raytraced shadows in the render options. > > > > Cheers > > Bernard > > > > > > Josh One wrote: > > > >> Is there another way to to create a pass with no shadows > other then > >> to create an empty pass and override the shadow param for shadow > >> casting lights? This method works fine for me, but I just > wanted to > >> make sure I was doing it "right". > >> > >> Thanks > >> --- > >> Unsubscribe? Mail Majordomo@(protected) with the > following text in > >> body: > >> unsubscribe xsi > >> > > > > --- > > Unsubscribe? Mail Majordomo@(protected) with the following text in > > body: > > unsubscribe xsi > > > > > --- > Unsubscribe? Mail Majordomo@(protected) with the following > text in body: > unsubscribe xsi > >
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