  | | | overrides and parameter locks | overrides and parameter locks 2005-05-31 - By Guillaume Laforge
Back >Can you not just switch passes before making the change, switch back to >view? The locks are only in effect in the pass on which there are overrides. Yes, that's what I do.
>Actually, I've just messed and I have a better workaround. Switch to the >pass with no overrides, select the object and open a rendertree. Lock the >rendertree now switch back to the pass with the overrides. Edit nodes in >this view and you won't get locked parameters. Good tip ! Thanks :-) 2005/5/31, kim@(protected) <kim@(protected)>: > > I worked around the adding override thing by making sure I added all the > overrides at the same time, but it's a bit half-arsed. > > Can you not just switch passes before making the change, switch back to > view? The locks are only in effect in the pass on which there are > overrides. > > Actually, I've just messed and I have a better workaround. Switch to the > pass with no overrides, select the object and open a rendertree. Lock the > rendertree now switch back to the pass with the overrides. Edit nodes in > this view and you won't get locked parameters. I'm guessing the same would > work in any other material ppg. > > guillaume laforge writes: > > > I really don't understand the new override system. each time we need to > edit > > a shader in a partition with an override we must delete this override > before > > editing the tree :-(. > > Here is the way I do when I need to edit a material locked by override : > > Duplicate the pass and delete all the override in the new pass. Then > edit > > the shaders in this pass and switch in the "overrided pass" to see a > render > > region for example. Completly crazy i know, but I can't find an other > way > > :-/ > > At least a button to temporary disable the override would help. > > Hope this help. > > Cheers, > > Guillaume Laforge > > CG artist > > www.vol2nuit.fr <http://www.vol2nuit.fr> <http://www.vol2nuit.fr/> > > > > > > 2005/5/31, kim@(protected) <kim@(protected)>: > >> > >> > >> Did anyone work out a way round the idiot paramater locking when > overrides > >> are put onto a partition. I'm in the slightly odd situation where I've > put > >> an override on a node parameter in a rather large rendertree and it's > >> locked > >> every parameter on every node in the tree. The real killer is that it's > >> not > >> letting me override any other parameter in the tree. This can't be > right, > >> surely? > >> --- > >> Unsubscribe? Mail Majordomo@(protected) with the following text in > body: > >> unsubscribe xsi > >> > > --- > Unsubscribe? Mail Majordomo@(protected) with the following text in body: > unsubscribe xsi >
<div>>Can you not just switch passes before making the change, switch back to<br>>view? The locks are only in effect in the pass on which there are overrides.</div> <div> </div> <div>Yes, that's what I do.<br><br>>Actually, I've just messed and I have a better workaround. Switch to the<br>>pass with no overrides, select the object and open a rendertree. Lock the<br>>rendertree now switch back to the pass with the overrides. Edit nodes in <br>>this view and you won't get locked parameters. </div> <div> </div> <div>Good tip ! Thanks :-)<br> </div> <div><span class="gmail_quote">2005/5/31, <a href="mailto:kim@(protected)">kim @(protected)</a> <<a href="mailto:kim@(protected)">kim@(protected)</a>> :</span> <blockquote class="gmail_quote" style="PADDING-LEFT: 1ex; MARGIN: 0px 0px 0px 0 .8ex; BORDER-LEFT: #ccc 1px solid">I worked around the adding override thing by making sure I added all the<br>overrides at the same time, but it's a bit half -arsed. <br><br>Can you not just switch passes before making the change, switch back to <br>view? The locks are only in effect in the pass on which there are overrides. <br><br>Actually, I've just messed and I have a better workaround. Switch to the <br>pass with no overrides, select the object and open a rendertree. Lock the <br>rendertree now switch back to the pass with the overrides. Edit nodes in<br >this view and you won't get locked parameters. I'm guessing the same would <br>work in any other material ppg.<br><br>guillaume laforge writes:<br><br>> ; I really don't understand the new override system. each time we need to edit <br>> a shader in a partition with an override we must delete this override before <br>> editing the tree :-(.<br>> Here is the way I do when I need to edit a material locked by override :<br>> Duplicate the pass and delete all the override in the new pass. Then edit<br>> the shaders in this pass and switch in the "overrided pass" to see a render <br>> region for example. Completly crazy i know, but I can't find an other way<br>> :-/<br>> At least a button to temporary disable the override would help.<br>> Hope this help.<br>> Cheers,<br>> Guillaume Laforge <br>> CG artist<br>> <a href="http://www.vol2nuit.fr">www.vol2nuit.fr</a> <<a href="http://www.vol2nuit.fr/">http://www.vol2nuit.fr/</a>><br>> <br>><br>> 2005/5/31, <a href="mailto:kim@(protected)">kim@(protected) </a> <<a href="mailto:kim@(protected)">kim@(protected)</a>>:<br>>> ;<br>>><br>>> Did anyone work out a way round the idiot paramater locking when overrides<br>>> are put onto a partition. I'm in the slightly odd situation where I've put <br>>> an override on a node parameter in a rather large rendertree and it's<br>>> locked<br>>> every parameter on every node in the tree. The real killer is that it's<br>>> not<br>>> letting me override any other parameter in the tree. This can't be right, <br>>> surely?<br>>> ---<br>>> Unsubscribe? Mail <a href= "mailto:Majordomo@(protected)">Majordomo@(protected)</a> with the following text in body:<br>>> unsubscribe xsi<br>>><br><br>---<br> Unsubscribe? Mail <a href="mailto:Majordomo@(protected)">Majordomo@(protected) .COM</a> with the following text in body:<br>unsubscribe xsi<br></blockquote>< /div><br>
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